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https://github.com/PaperMC/Paper.git
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b62dfa0bf9
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 39ce5d3a SPIGOT-4399: ItemMeta.equals broken with AttributeModifiers CraftBukkit Changes:1cf8b5dc
SPIGOT-4400: Populators running on existing chunks116cb9a1
SPIGOT-4399: Add attribute modifier equality test5ee1c18a
SPIGOT-4398: Set ASM7_EXPERIMENTAL flag
94 lines
5.8 KiB
Diff
94 lines
5.8 KiB
Diff
From 369644a66dc653811818e3ebfadaff639e61c91b Mon Sep 17 00:00:00 2001
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From: Brokkonaut <hannos17@gmx.de>
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Date: Tue, 31 Oct 2017 03:26:18 +0100
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Subject: [PATCH] Send attack SoundEffects only to players who can see the
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attacker
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diff --git a/src/main/java/net/minecraft/server/EntityHuman.java b/src/main/java/net/minecraft/server/EntityHuman.java
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index 4ac310bae1..1b7adbf4ba 100644
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--- a/src/main/java/net/minecraft/server/EntityHuman.java
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+++ b/src/main/java/net/minecraft/server/EntityHuman.java
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@@ -996,6 +996,15 @@ public abstract class EntityHuman extends EntityLiving {
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this.k = 0;
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}
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+ // Paper start - send SoundEffect to everyone who can see fromEntity
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+ private static void sendSoundEffect(EntityHuman fromEntity, double x, double y, double z, SoundEffect soundEffect, SoundCategory soundCategory, float volume, float pitch) {
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+ fromEntity.world.sendSoundEffect(fromEntity, x, y, z, soundEffect, soundCategory, volume, pitch); // This will not send the effect to the entity himself
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+ if (fromEntity instanceof EntityPlayer) {
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+ ((EntityPlayer) fromEntity).playerConnection.sendPacket(new PacketPlayOutNamedSoundEffect(soundEffect, soundCategory, x, y, z, volume, pitch));
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+ }
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+ }
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+ // Paper end
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+
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public void attack(Entity entity) {
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if (entity.bk()) {
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if (!entity.t(this)) {
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@@ -1020,7 +1029,7 @@ public abstract class EntityHuman extends EntityLiving {
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int i = b0 + EnchantmentManager.b((EntityLiving) this);
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if (this.isSprinting() && flag) {
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- this.world.a((EntityHuman) null, this.locX, this.locY, this.locZ, SoundEffects.ENTITY_PLAYER_ATTACK_KNOCKBACK, this.bV(), 1.0F, 1.0F);
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+ sendSoundEffect(this, this.locX, this.locY, this.locZ, SoundEffects.ENTITY_PLAYER_ATTACK_KNOCKBACK, this.bV(), 1.0F, 1.0F); // Paper - send while respecting visibility
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++i;
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flag1 = true;
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}
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@@ -1098,7 +1107,7 @@ public abstract class EntityHuman extends EntityLiving {
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}
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}
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- this.world.a((EntityHuman) null, this.locX, this.locY, this.locZ, SoundEffects.ENTITY_PLAYER_ATTACK_SWEEP, this.bV(), 1.0F, 1.0F);
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+ sendSoundEffect(this, this.locX, this.locY, this.locZ, SoundEffects.ENTITY_PLAYER_ATTACK_SWEEP, this.bV(), 1.0F, 1.0F); // Paper - send while respecting visibility
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this.dl();
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}
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@@ -1128,15 +1137,15 @@ public abstract class EntityHuman extends EntityLiving {
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}
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if (flag2) {
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- this.world.a((EntityHuman) null, this.locX, this.locY, this.locZ, SoundEffects.ENTITY_PLAYER_ATTACK_CRIT, this.bV(), 1.0F, 1.0F);
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+ sendSoundEffect(this, this.locX, this.locY, this.locZ, SoundEffects.ENTITY_PLAYER_ATTACK_CRIT, this.bV(), 1.0F, 1.0F); // Paper - send while respecting visibility
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this.a(entity);
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}
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if (!flag2 && !flag3) {
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if (flag) {
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- this.world.a((EntityHuman) null, this.locX, this.locY, this.locZ, SoundEffects.ENTITY_PLAYER_ATTACK_STRONG, this.bV(), 1.0F, 1.0F);
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+ sendSoundEffect(this, this.locX, this.locY, this.locZ, SoundEffects.ENTITY_PLAYER_ATTACK_STRONG, this.bV(), 1.0F, 1.0F); // Paper - send while respecting visibility
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} else {
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- this.world.a((EntityHuman) null, this.locX, this.locY, this.locZ, SoundEffects.ENTITY_PLAYER_ATTACK_WEAK, this.bV(), 1.0F, 1.0F);
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+ sendSoundEffect(this, this.locX, this.locY, this.locZ, SoundEffects.ENTITY_PLAYER_ATTACK_WEAK, this.bV(), 1.0F, 1.0F); // Paper - send while respecting visibility
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}
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}
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@@ -1192,7 +1201,7 @@ public abstract class EntityHuman extends EntityLiving {
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this.applyExhaustion(world.spigotConfig.combatExhaustion); // Spigot - Change to use configurable value
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} else {
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- this.world.a((EntityHuman) null, this.locX, this.locY, this.locZ, SoundEffects.ENTITY_PLAYER_ATTACK_NODAMAGE, this.bV(), 1.0F, 1.0F);
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+ sendSoundEffect(this, this.locX, this.locY, this.locZ, SoundEffects.ENTITY_PLAYER_ATTACK_NODAMAGE, this.bV(), 1.0F, 1.0F); // Paper - send while respecting visibility
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if (flag4) {
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entity.extinguish();
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}
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index b17215edf4..7712ee9db0 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -954,6 +954,12 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
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this.a(entityhuman, (double) blockposition.getX() + 0.5D, (double) blockposition.getY() + 0.5D, (double) blockposition.getZ() + 0.5D, soundeffect, soundcategory, f, f1);
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}
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+ // Paper start - OBFHELPER
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+ public final void sendSoundEffect(@Nullable EntityHuman fromEntity, double x, double y, double z, SoundEffect soundeffect, SoundCategory soundcategory, float volume, float pitch) {
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+ this.a(fromEntity, x, y, z, soundeffect, soundcategory, volume, pitch);
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+ }
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+ // Paper end
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+
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public void a(@Nullable EntityHuman entityhuman, double d0, double d1, double d2, SoundEffect soundeffect, SoundCategory soundcategory, float f, float f1) {
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for (int i = 0; i < this.v.size(); ++i) {
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((IWorldAccess) this.v.get(i)).a(entityhuman, soundeffect, soundcategory, d0, d1, d2, f, f1);
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--
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2.19.0
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