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b62dfa0bf9
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 39ce5d3a SPIGOT-4399: ItemMeta.equals broken with AttributeModifiers CraftBukkit Changes:1cf8b5dc
SPIGOT-4400: Populators running on existing chunks116cb9a1
SPIGOT-4399: Add attribute modifier equality test5ee1c18a
SPIGOT-4398: Set ASM7_EXPERIMENTAL flag
34 lines
1.5 KiB
Diff
34 lines
1.5 KiB
Diff
From d1494196b284ecc7640f065c43f9131567ca6b22 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sat, 28 Jul 2018 12:09:20 -0400
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Subject: [PATCH] Always process chunk removal in removeEntity
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Spigot might skip chunk registration changes in removeEntity
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which can keep them in the chunk when they shouldnt be if done
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during entity ticking.
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index 81777fce64..597169b4cc 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -1172,7 +1172,7 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
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this.everyoneSleeping();
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}
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- if (!guardEntityList) { // Spigot - It will get removed after the tick if we are ticking
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+ // if (!guardEntityList) { // Spigot - It will get removed after the tick if we are ticking // Paper - move down
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int i = entity.ae;
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int j = entity.ag;
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@@ -1180,6 +1180,7 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
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this.getChunkAt(i, j).b(entity);
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}
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+ if (!guardEntityList) { // Spigot - It will get removed after the tick if we are ticking // Paper - always remove from current chunk above
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// CraftBukkit start - Decrement loop variable field if we've already ticked this entity
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int index = this.entityList.indexOf(entity);
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if (index != -1) {
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--
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2.19.0
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