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Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: da08d022 SPIGOT-4700: Add PlayerFishEvent.State.REEL_IN 0cef14e4 Remove draft API from selectEntities CraftBukkit Changes:a46fdbc6
Remove outdated build delay.3697519b
SPIGOT-4708: Fix ExactChoice recipes neglecting material9ead7009
SPIGOT-4677: Add minecraft.admin.command_feedback permissionc3749a23
Remove the Damage tag from items when it is 0.f74c7b95
SPIGOT-4706: Can't interact with active item494eef45
Mention requirement of JIRA ticket for bug fixes51d62dec
SPIGOT-4702: Exception when middle clicking certain slotsbe557e69
SPIGOT-4700: Add PlayerFishEvent.State.REEL_IN
66 lines
3.7 KiB
Diff
66 lines
3.7 KiB
Diff
From 261781b7a4ce6899433dca3cbf14ceecf88ff6d6 Mon Sep 17 00:00:00 2001
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From: Zach Brown <zach.brown@destroystokyo.com>
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Date: Wed, 6 Apr 2016 01:04:23 -0500
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Subject: [PATCH] Option to use vanilla per-world scoreboard coloring on names
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This change is basically a bandaid to fix CB's complete and utter lack
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of support for vanilla scoreboard name modifications.
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In the future, finding a way to merge the vanilla expectations in with
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bukkit's concept of a display name would be preferable. There was a PR
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for this on CB at one point but I can't find it. We may need to do this
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ourselves at some point in the future.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 260c55016e..37cc057ab7 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -264,4 +264,9 @@ public class PaperWorldConfig {
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keepLoadedRange = (short) (getInt("keep-spawn-loaded-range", Math.min(spigotConfig.viewDistance, 8)) * 16);
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log( "Keep Spawn Loaded Range: " + (keepLoadedRange/16));
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}
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+
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+ public boolean useVanillaScoreboardColoring;
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+ private void useVanillaScoreboardColoring() {
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+ useVanillaScoreboardColoring = getBoolean("use-vanilla-world-scoreboard-name-coloring", false);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
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index 545899fc29..66aa3bde64 100644
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--- a/src/main/java/net/minecraft/server/PlayerConnection.java
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+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
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@@ -1611,7 +1611,16 @@ public class PlayerConnection implements PacketListenerPlayIn, ITickable {
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return;
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}
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- s = String.format(event.getFormat(), event.getPlayer().getDisplayName(), event.getMessage());
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+ // Paper Start - (Meh) Support for vanilla world scoreboard name coloring
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+ String displayName = event.getPlayer().getDisplayName();
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+ if (this.player.getWorld().paperConfig.useVanillaScoreboardColoring) {
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+ IChatBaseComponent nameFromTeam = ScoreboardTeam.a(this.player.getScoreboardTeam(),((CraftPlayer) player).getHandle().getDisplayName());
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+ // Explicitly add a RESET here, vanilla uses components for this now...
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+ displayName = CraftChatMessage.fromComponent(nameFromTeam, EnumChatFormat.WHITE) + org.bukkit.ChatColor.RESET;
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+ }
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+
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+ s = String.format(event.getFormat(), displayName, event.getMessage());
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+ // Paper end
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minecraftServer.console.sendMessage(s);
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if (((LazyPlayerSet) event.getRecipients()).isLazy()) {
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for (Object recipient : minecraftServer.getPlayerList().players) {
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diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
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index 6e62ea90dd..5236948990 100644
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--- a/src/main/java/net/minecraft/server/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/PlayerList.java
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@@ -176,7 +176,7 @@ public abstract class PlayerList {
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}
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chatmessage.a(EnumChatFormat.YELLOW);
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- this.onPlayerJoin(entityplayer, CraftChatMessage.fromComponent(chatmessage));
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+ this.onPlayerJoin(entityplayer, CraftChatMessage.fromComponent(chatmessage, EnumChatFormat.WHITE)); // Paper
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// CraftBukkit end
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worldserver = server.getWorldServer(entityplayer.dimension); // CraftBukkit - Update in case join event changed it
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playerconnection.a(entityplayer.locX, entityplayer.locY, entityplayer.locZ, entityplayer.yaw, entityplayer.pitch);
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--
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2.21.0
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