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Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: da08d022 SPIGOT-4700: Add PlayerFishEvent.State.REEL_IN 0cef14e4 Remove draft API from selectEntities CraftBukkit Changes:a46fdbc6
Remove outdated build delay.3697519b
SPIGOT-4708: Fix ExactChoice recipes neglecting material9ead7009
SPIGOT-4677: Add minecraft.admin.command_feedback permissionc3749a23
Remove the Damage tag from items when it is 0.f74c7b95
SPIGOT-4706: Can't interact with active item494eef45
Mention requirement of JIRA ticket for bug fixes51d62dec
SPIGOT-4702: Exception when middle clicking certain slotsbe557e69
SPIGOT-4700: Add PlayerFishEvent.State.REEL_IN
69 lines
2.1 KiB
Diff
69 lines
2.1 KiB
Diff
From 82c0f3c7cdd722722ee6bfd3047ecc52fab78026 Mon Sep 17 00:00:00 2001
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From: Andrew Steinborn <git@steinborn.me>
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Date: Mon, 23 Jul 2018 13:08:19 -0400
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Subject: [PATCH] Optimize RegistryID.c()
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This is a frequent hotspot for world loading/saving.
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diff --git a/src/main/java/net/minecraft/server/RegistryID.java b/src/main/java/net/minecraft/server/RegistryID.java
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index 5a5c464ea1..37641fa865 100644
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--- a/src/main/java/net/minecraft/server/RegistryID.java
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+++ b/src/main/java/net/minecraft/server/RegistryID.java
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@@ -14,12 +14,14 @@ public class RegistryID<K> implements Registry<K> {
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private K[] d;
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private int e;
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private int f;
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+ private java.util.BitSet usedIds; // Paper
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public RegistryID(int i) {
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i = (int) ((float) i / 0.8F);
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this.b = (K[]) (new Object[i]); // Paper - decompile fix
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this.c = new int[i];
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this.d = (K[]) (new Object[i]); // Paper - decompile fix
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+ this.usedIds = new java.util.BitSet(); // Paper
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}
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public int getId(@Nullable K k0) {
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@@ -43,9 +45,14 @@ public class RegistryID<K> implements Registry<K> {
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}
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private int c() {
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+ // Paper start
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+ /*
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while (this.e < this.d.length && this.d[this.e] != null) {
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++this.e;
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}
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+ */
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+ this.e = this.usedIds.nextClearBit(0);
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+ // Paper end
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return this.e;
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}
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@@ -59,6 +66,7 @@ public class RegistryID<K> implements Registry<K> {
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this.d = (K[]) (new Object[i]); // Paper - decompile fix
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this.e = 0;
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this.f = 0;
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+ this.usedIds.clear(); // Paper
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for (int j = 0; j < ak.length; ++j) {
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if (ak[j] != null) {
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@@ -84,6 +92,7 @@ public class RegistryID<K> implements Registry<K> {
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this.b[k] = k0;
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this.c[k] = i;
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this.d[i] = k0;
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+ this.usedIds.set(i); // Paper
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++this.f;
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if (i == this.e) {
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++this.e;
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@@ -148,6 +157,7 @@ public class RegistryID<K> implements Registry<K> {
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Arrays.fill(this.d, (Object) null);
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this.e = 0;
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this.f = 0;
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+ this.usedIds.clear(); // Paper
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}
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public int b() {
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--
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2.21.0
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