Paper/Spigot-Server-Patches/0452-Ensure-Entity-is-never-double-registered.patch
Aikar e4d10a6d67
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
122289ff Add FaceAttachable interface to handle Grindstone facing in common with Switches
a6db750e SPIGOT-5647: ZombieVillager entity should have getVillagerType()

CraftBukkit Changes:
bbe3d58e SPIGOT-5650: Lectern.setPage(int) causes a NullPointerException
3075579f Add FaceAttachable interface to handle Grindstone facing in common with Switches
95bd4238 SPIGOT-5647: ZombieVillager entity should have getVillagerType()
4d975ac3 SPIGOT-5617: setBlockData does not work when NotPlayEvent is called by redstone current
2020-04-02 17:09:17 -04:00

83 lines
3.6 KiB
Diff

From 7fd1e9d995e0e1dd71008037e7008ae9951bbd14 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 29 Mar 2020 18:26:14 -0400
Subject: [PATCH] Ensure Entity is never double registered
If something calls register twice, and the world is ticking, it could be
enqueued to add twice.
Vs behavior of non ticking of just overwriting state.
We will now simply log a warning when this happens instead of crashing the server.
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
index c4879ac569..d098b224fb 100644
--- a/src/main/java/net/minecraft/server/Entity.java
+++ b/src/main/java/net/minecraft/server/Entity.java
@@ -59,6 +59,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
}
// Paper start
+ boolean isQueuedForRegister = false;
public static Random SHARED_RANDOM = new Random() {
private boolean locked = false;
@Override
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index 5ba46fca55..23527809ce 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -520,6 +520,7 @@ public class WorldServer extends World {
try (co.aikar.timings.Timing ignored = this.timings.newEntities.startTiming()) { // Paper - timings
while ((entity = (Entity) this.entitiesToAdd.poll()) != null) {
+ if (!entity.isQueuedForRegister) continue; // Paper - ignore cancelled registers
this.registerEntity(entity);
}
} // Paper - timings
@@ -1329,6 +1330,19 @@ public class WorldServer extends World {
public void unregisterEntity(Entity entity) {
org.spigotmc.AsyncCatcher.catchOp("entity unregister"); // Spigot
+ // Paper start - fix entity registration issues
+ if (entity instanceof EntityComplexPart) {
+ // Usually this is a no-op for complex parts, and ID's should be removed, but go ahead and remove it anyways
+ // Dragon parts are handled special in register. they don't receive a valid = true or register by UUID etc.
+ this.entitiesById.remove(entity.getId(), entity);
+ return;
+ }
+ if (!entity.valid) {
+ // Someone called remove before we ever got added, cancel the add.
+ entity.isQueuedForRegister = false;
+ return;
+ }
+ // Paper end
// Spigot start
if ( entity instanceof EntityHuman )
{
@@ -1390,9 +1404,21 @@ public class WorldServer extends World {
private void registerEntity(Entity entity) {
org.spigotmc.AsyncCatcher.catchOp("entity register"); // Spigot
+ // Paper start - don't double enqueue entity registration
+ //noinspection ObjectEquality
+ if (this.entitiesById.get(entity.getId()) == entity) {
+ LOGGER.error(entity + " was already registered!");
+ new Throwable().printStackTrace();
+ return;
+ }
+ // Paper end
if (this.tickingEntities) {
- this.entitiesToAdd.add(entity);
+ if (!entity.isQueuedForRegister) { // Paper
+ this.entitiesToAdd.add(entity);
+ entity.isQueuedForRegister = true; // Paper
+ }
} else {
+ entity.isQueuedForRegister = false; // Paper
this.entitiesById.put(entity.getId(), entity);
if (entity instanceof EntityEnderDragon) {
EntityComplexPart[] aentitycomplexpart = ((EntityEnderDragon) entity).eo();
--
2.25.1