mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-05 10:20:53 +01:00
36f34f01c0
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: da9ef3c5 #496: Add methods to get/set ItemStacks in EquipmentSlots 3abebc9f #492: Let Tameable extend Animals rather than Entity 941111a0 #495: Expose ItemStack and hand used in PlayerShearEntityEvent 4fe19cae #494: InventoryView - Add missing Brewing FUEL_TIME CraftBukkit Changes:933e9094
#664: Add methods to get/set ItemStacks in EquipmentSlots18722312
#662: Expose ItemStack and hand used in PlayerShearEntityEvent
46 lines
1.8 KiB
Diff
46 lines
1.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Phoenix616 <mail@moep.tv>
|
|
Date: Tue, 18 Sep 2018 23:50:10 +0100
|
|
Subject: [PATCH] PreSpawnerSpawnEvent
|
|
|
|
This adds a separate event before an entity is spawned by a spawner
|
|
which contains the location of the spawner too similarly to how the
|
|
SpawnerSpawnEvent gets called instead of the CreatureSpawnEvent for
|
|
spawners.
|
|
|
|
diff --git a/src/main/java/com/destroystokyo/paper/event/entity/PreSpawnerSpawnEvent.java b/src/main/java/com/destroystokyo/paper/event/entity/PreSpawnerSpawnEvent.java
|
|
new file mode 100644
|
|
index 0000000000000000000000000000000000000000..48cff063594840a07aeaf35513780e28ea019a76
|
|
--- /dev/null
|
|
+++ b/src/main/java/com/destroystokyo/paper/event/entity/PreSpawnerSpawnEvent.java
|
|
@@ -0,0 +1,29 @@
|
|
+package com.destroystokyo.paper.event.entity;
|
|
+
|
|
+
|
|
+import com.google.common.base.Preconditions;
|
|
+import org.bukkit.Location;
|
|
+import org.bukkit.entity.EntityType;
|
|
+import org.bukkit.event.entity.CreatureSpawnEvent;
|
|
+import org.jetbrains.annotations.NotNull;
|
|
+
|
|
+/**
|
|
+ * Called before an entity is spawned into a world by a spawner.
|
|
+ *
|
|
+ * This only includes the spawner's location and not the full BlockState snapshot for performance reasons.
|
|
+ * If you really need it you have to get the spawner yourself.
|
|
+ */
|
|
+
|
|
+public class PreSpawnerSpawnEvent extends PreCreatureSpawnEvent {
|
|
+ @NotNull private final Location spawnerLocation;
|
|
+
|
|
+ public PreSpawnerSpawnEvent(@NotNull Location location, @NotNull EntityType type, @NotNull Location spawnerLocation) {
|
|
+ super(location, type, CreatureSpawnEvent.SpawnReason.SPAWNER);
|
|
+ this.spawnerLocation = Preconditions.checkNotNull(spawnerLocation, "Spawner location may not be null");
|
|
+ }
|
|
+
|
|
+ @NotNull
|
|
+ public Location getSpawnerLocation() {
|
|
+ return spawnerLocation;
|
|
+ }
|
|
+}
|