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7b0c576798
Allows us much greater control over the Spigot portion of the code and makes us more "proper" Credit to @Dmck2b for originally passing the idea along a while back
160 lines
7.4 KiB
Diff
160 lines
7.4 KiB
Diff
From f48253e81390ceb92c9fa7adeeea091e3bc66a02 Mon Sep 17 00:00:00 2001
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From: md_5 <git@md-5.net>
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Date: Wed, 18 Dec 2013 13:32:10 +1100
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Subject: [PATCH] Fire PreLogin Events in Offline Mode
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diff --git a/src/main/java/net/minecraft/server/LoginListener.java b/src/main/java/net/minecraft/server/LoginListener.java
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index 8f982f1..0755d36 100644
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--- a/src/main/java/net/minecraft/server/LoginListener.java
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+++ b/src/main/java/net/minecraft/server/LoginListener.java
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@@ -59,10 +59,23 @@ public class LoginListener implements PacketLoginInListener {
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}
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}
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+ // Spigot start
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+ public void initUUID()
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+ {
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+ UUID uuid = UUID.nameUUIDFromBytes( ( "OfflinePlayer:" + this.i.getName() ).getBytes( Charsets.UTF_8 ) );
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+
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+ this.i = new GameProfile( uuid, this.i.getName() );
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+ }
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+ // Spigot end
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+
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public void c() {
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+ // Spigot start - Moved to initUUID
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+ /*
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if (!this.i.isComplete()) {
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this.i = this.a(this.i);
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}
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+ */
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+ // Spigot end
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// CraftBukkit start - fire PlayerLoginEvent
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EntityPlayer s = this.server.getPlayerList().attemptLogin(this, this.i, this.hostname);
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@@ -97,7 +110,7 @@ public class LoginListener implements PacketLoginInListener {
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this.g = EnumProtocolState.KEY;
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this.networkManager.handle(new PacketLoginOutEncryptionBegin(this.j, this.server.K().getPublic(), this.e), new GenericFutureListener[0]);
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} else {
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- this.g = EnumProtocolState.READY_TO_ACCEPT;
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+ (new ThreadPlayerLookupUUID(this, "User Authenticator #" + b.incrementAndGet())).start(); // Spigot
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}
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}
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diff --git a/src/main/java/net/minecraft/server/ThreadPlayerLookupUUID.java b/src/main/java/net/minecraft/server/ThreadPlayerLookupUUID.java
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index 6b91be7..1b2620c 100644
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--- a/src/main/java/net/minecraft/server/ThreadPlayerLookupUUID.java
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+++ b/src/main/java/net/minecraft/server/ThreadPlayerLookupUUID.java
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@@ -25,50 +25,19 @@ class ThreadPlayerLookupUUID extends Thread {
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GameProfile gameprofile = LoginListener.a(this.a);
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try {
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+ // Spigot Start
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+ if ( !LoginListener.c( this.a ).getOnlineMode() )
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+ {
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+ a.initUUID();
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+ fireLoginEvents();
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+ return;
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+ }
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+ // Spigot End
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String s = (new BigInteger(MinecraftEncryption.a(LoginListener.b(this.a), LoginListener.c(this.a).K().getPublic(), LoginListener.d(this.a)))).toString(16);
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LoginListener.a(this.a, LoginListener.c(this.a).av().hasJoinedServer(new GameProfile((UUID) null, gameprofile.getName()), s));
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if (LoginListener.a(this.a) != null) {
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- // CraftBukkit start - fire PlayerPreLoginEvent
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- if (!this.a.networkManager.isConnected()) {
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- return;
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- }
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-
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- String playerName = LoginListener.a(this.a).getName();
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- java.net.InetAddress address = ((java.net.InetSocketAddress) a.networkManager.getSocketAddress()).getAddress();
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- java.util.UUID uniqueId = LoginListener.a(this.a).getId();
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- final org.bukkit.craftbukkit.CraftServer server = LoginListener.c(this.a).server;
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-
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- AsyncPlayerPreLoginEvent asyncEvent = new AsyncPlayerPreLoginEvent(playerName, address, uniqueId);
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- server.getPluginManager().callEvent(asyncEvent);
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-
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- if (PlayerPreLoginEvent.getHandlerList().getRegisteredListeners().length != 0) {
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- final PlayerPreLoginEvent event = new PlayerPreLoginEvent(playerName, address, uniqueId);
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- if (asyncEvent.getResult() != PlayerPreLoginEvent.Result.ALLOWED) {
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- event.disallow(asyncEvent.getResult(), asyncEvent.getKickMessage());
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- }
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- Waitable<PlayerPreLoginEvent.Result> waitable = new Waitable<PlayerPreLoginEvent.Result>() {
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- @Override
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- protected PlayerPreLoginEvent.Result evaluate() {
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- server.getPluginManager().callEvent(event);
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- return event.getResult();
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- }};
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-
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- LoginListener.c(this.a).processQueue.add(waitable);
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- if (waitable.get() != PlayerPreLoginEvent.Result.ALLOWED) {
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- this.a.disconnect(event.getKickMessage());
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- return;
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- }
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- } else {
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- if (asyncEvent.getLoginResult() != AsyncPlayerPreLoginEvent.Result.ALLOWED) {
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- this.a.disconnect(asyncEvent.getKickMessage());
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- return;
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- }
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- }
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- // CraftBukkit end
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-
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- LoginListener.e().info("UUID of player " + LoginListener.a(this.a).getName() + " is " + LoginListener.a(this.a).getId());
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- LoginListener.a(this.a, EnumProtocolState.READY_TO_ACCEPT);
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+ fireLoginEvents(); // Spigot
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} else if (LoginListener.c(this.a).N()) {
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LoginListener.e().warn("Failed to verify username but will let them in anyway!");
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LoginListener.a(this.a, this.a.a(gameprofile));
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@@ -93,4 +62,48 @@ class ThreadPlayerLookupUUID extends Thread {
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// CraftBukkit end
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}
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}
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+
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+ private void fireLoginEvents() throws Exception
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+ {
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+ // CraftBukkit start - fire PlayerPreLoginEvent
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+ if (!this.a.networkManager.isConnected()) {
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+ return;
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+ }
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+
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+ String playerName = LoginListener.a(this.a).getName();
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+ java.net.InetAddress address = ((java.net.InetSocketAddress) a.networkManager.getSocketAddress()).getAddress();
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+ java.util.UUID uniqueId = LoginListener.a(this.a).getId();
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+ final org.bukkit.craftbukkit.CraftServer server = LoginListener.c(this.a).server;
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+
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+ AsyncPlayerPreLoginEvent asyncEvent = new AsyncPlayerPreLoginEvent(playerName, address, uniqueId);
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+ server.getPluginManager().callEvent(asyncEvent);
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+
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+ if (PlayerPreLoginEvent.getHandlerList().getRegisteredListeners().length != 0) {
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+ final PlayerPreLoginEvent event = new PlayerPreLoginEvent(playerName, address, uniqueId);
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+ if (asyncEvent.getResult() != PlayerPreLoginEvent.Result.ALLOWED) {
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+ event.disallow(asyncEvent.getResult(), asyncEvent.getKickMessage());
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+ }
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+ Waitable<PlayerPreLoginEvent.Result> waitable = new Waitable<PlayerPreLoginEvent.Result>() {
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+ @Override
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+ protected PlayerPreLoginEvent.Result evaluate() {
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+ server.getPluginManager().callEvent(event);
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+ return event.getResult();
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+ }};
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+
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+ LoginListener.c(this.a).processQueue.add(waitable);
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+ if (waitable.get() != PlayerPreLoginEvent.Result.ALLOWED) {
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+ this.a.disconnect(event.getKickMessage());
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+ return;
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+ }
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+ } else {
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+ if (asyncEvent.getLoginResult() != AsyncPlayerPreLoginEvent.Result.ALLOWED) {
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+ this.a.disconnect(asyncEvent.getKickMessage());
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+ return;
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+ }
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+ }
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+ // CraftBukkit end
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+
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+ LoginListener.e().info("UUID of player " + LoginListener.a(this.a).getName() + " is " + LoginListener.a(this.a).getId());
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+ LoginListener.a(this.a, EnumProtocolState.READY_TO_ACCEPT);
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+ }
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}
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--
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1.9.1
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