mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-05 02:10:30 +01:00
160 lines
8.8 KiB
Diff
160 lines
8.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Aikar <aikar@aikar.co>
|
|
Date: Wed, 4 Jul 2018 15:22:06 -0400
|
|
Subject: [PATCH] Configurable Bed Search Radius
|
|
|
|
Allows you to increase how far to check for a safe place to respawn
|
|
a player near their bed, allowing a better chance to respawn the
|
|
player at their bed should it of became obstructed.
|
|
|
|
Defaults to vanilla 1.
|
|
|
|
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
|
|
index 6352051ab937d4d365e823a7112e76dc3ec34225..d6a3d882e375ac5a2b6ec8920532db615f4fe4ef 100644
|
|
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
|
|
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
|
|
@@ -372,4 +372,15 @@ public class PaperWorldConfig {
|
|
private void scanForLegacyEnderDragon() {
|
|
scanForLegacyEnderDragon = getBoolean("game-mechanics.scan-for-legacy-ender-dragon", true);
|
|
}
|
|
+
|
|
+ public int bedSearchRadius = 1;
|
|
+ private void bedSearchRadius() {
|
|
+ bedSearchRadius = getInt("bed-search-radius", 1);
|
|
+ if (bedSearchRadius < 1) {
|
|
+ bedSearchRadius = 1;
|
|
+ }
|
|
+ if (bedSearchRadius > 1) {
|
|
+ log("Bed Search Radius: " + bedSearchRadius);
|
|
+ }
|
|
+ }
|
|
}
|
|
diff --git a/src/main/java/net/minecraft/server/BlockBed.java b/src/main/java/net/minecraft/server/BlockBed.java
|
|
index 7604d79468ce8d7d1a4f45872a5db0c700419029..e7bd9061cceba284443b75cc5506e1b9f2ef42e8 100644
|
|
--- a/src/main/java/net/minecraft/server/BlockBed.java
|
|
+++ b/src/main/java/net/minecraft/server/BlockBed.java
|
|
@@ -199,6 +199,8 @@ public class BlockBed extends BlockFacingHorizontal implements ITileEntity {
|
|
|
|
public static Optional<Vec3D> a(EntityTypes<?> entitytypes, IWorldReader iworldreader, BlockPosition blockposition, int i) {
|
|
EnumDirection enumdirection = (EnumDirection) iworldreader.getType(blockposition).get(BlockBed.FACING);
|
|
+ // Paper start - configurable bed search radius
|
|
+ if (entitytypes == EntityTypes.PLAYER) return findSafePosition(entitytypes, (World) iworldreader, enumdirection, blockposition);
|
|
int j = blockposition.getX();
|
|
int k = blockposition.getY();
|
|
int l = blockposition.getZ();
|
|
@@ -228,7 +230,104 @@ public class BlockBed extends BlockFacingHorizontal implements ITileEntity {
|
|
return Optional.empty();
|
|
}
|
|
|
|
- public static Optional<Vec3D> a(EntityTypes<?> entitytypes, IWorldReader iworldreader, BlockPosition blockposition) {
|
|
+ private static Optional<Vec3D> findSafePosition(EntityTypes<?> entitytypes, World world, EnumDirection updirection, BlockPosition blockposition){
|
|
+ int radius = world.paperConfig.bedSearchRadius;
|
|
+ double angle = Math.PI / 2;
|
|
+ int tmpX = (int)(updirection.getAdjacentX() * Math.cos(angle) - updirection.getAdjacentZ() * Math.sin(angle));
|
|
+ int tmpZ = (int)(updirection.getAdjacentX() * Math.sin(angle) + updirection.getAdjacentZ() * Math.cos(angle));
|
|
+
|
|
+ EnumDirection rightDirection = EnumDirection.a(tmpX, 0, tmpZ);
|
|
+ EnumDirection downDirection = updirection.opposite();
|
|
+ EnumDirection leftDirection = rightDirection.opposite();
|
|
+
|
|
+ EnumDirection[] corePositionOutDirection = new EnumDirection[6];
|
|
+ corePositionOutDirection[0] = updirection;
|
|
+ corePositionOutDirection[1] = leftDirection;
|
|
+ corePositionOutDirection[2] = leftDirection;
|
|
+ corePositionOutDirection[3] = downDirection;
|
|
+ corePositionOutDirection[4] = rightDirection;
|
|
+ corePositionOutDirection[5] = rightDirection;
|
|
+
|
|
+ BlockPosition[] corePosition = new BlockPosition[6];
|
|
+ corePosition[0] = blockposition.add(updirection.getAdjacentX(), 0, updirection.getAdjacentZ());
|
|
+ corePosition[1] = blockposition.add(leftDirection.getAdjacentX(), 0, leftDirection.getAdjacentZ());
|
|
+ corePosition[2] = corePosition[1].add(downDirection.getAdjacentX(), 0, downDirection.getAdjacentZ());
|
|
+ corePosition[3] = blockposition.add(2 * downDirection.getAdjacentX(), 0, 2 * downDirection.getAdjacentZ());
|
|
+ corePosition[5] = blockposition.add(rightDirection.getAdjacentX(), 0, rightDirection.getAdjacentZ());
|
|
+ corePosition[4] = corePosition[5].add(downDirection.getAdjacentX(), 0, downDirection.getAdjacentZ());
|
|
+
|
|
+ BlockPosition[] tmpPosition = new BlockPosition[8];
|
|
+ EnumDirection[] tmpPositionDirection = new EnumDirection[8];
|
|
+ tmpPositionDirection[0] = rightDirection;
|
|
+ tmpPositionDirection[1] = leftDirection;
|
|
+ tmpPositionDirection[2] = updirection;
|
|
+ tmpPositionDirection[3] = downDirection;
|
|
+ tmpPositionDirection[4] = leftDirection;
|
|
+ tmpPositionDirection[5] = rightDirection;
|
|
+ tmpPositionDirection[6] = downDirection;
|
|
+ tmpPositionDirection[7] = updirection;
|
|
+
|
|
+ BlockPosition pos;
|
|
+ Optional<Vec3D> vector;
|
|
+ for (int r = 1; r <= radius; r++) {
|
|
+ int h = 0;
|
|
+ while (h <= 1) {
|
|
+ int numIterated = 0;
|
|
+ for (int index = (int)(Math.random() * corePosition.length); numIterated < corePosition.length; index = (index+1) % corePosition.length) {
|
|
+ numIterated++;
|
|
+
|
|
+ pos = corePosition[index].add(0, h, 0);
|
|
+ vector = isSafeRespawn(entitytypes, world, pos, 0);
|
|
+ if (vector.isPresent()) {
|
|
+ return vector;
|
|
+ }
|
|
+ }
|
|
+ tmpPosition[0] = corePosition[0].add(0, h, 0);
|
|
+ tmpPosition[1] = corePosition[0].add(0, h, 0);
|
|
+ tmpPosition[2] = corePosition[1].add(0, h, 0);
|
|
+ tmpPosition[3] = corePosition[2].add(0, h, 0);
|
|
+ tmpPosition[4] = corePosition[3].add(0, h, 0);
|
|
+ tmpPosition[5] = corePosition[3].add(0, h, 0);
|
|
+ tmpPosition[6] = corePosition[4].add(0, h, 0);
|
|
+ tmpPosition[7] = corePosition[5].add(0, h, 0);
|
|
+ for (int rr = 1; rr <= r; rr++){
|
|
+ numIterated = 0;
|
|
+ for (int index = (int)(Math.random() * tmpPosition.length); numIterated < tmpPosition.length; index = (index+1) % tmpPosition.length) {
|
|
+ numIterated++;
|
|
+ tmpPosition[index] = tmpPosition[index].add(tmpPositionDirection[index].getAdjacentX(), 0, tmpPositionDirection[index].getAdjacentZ());
|
|
+ pos = tmpPosition[index];
|
|
+
|
|
+ vector = isSafeRespawn(entitytypes, world, pos, 0);
|
|
+ if (vector.isPresent()) {
|
|
+ return vector;
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ switch (h) {
|
|
+ case 0:
|
|
+ h = -1;
|
|
+ break;
|
|
+ case -1:
|
|
+ h = -2;
|
|
+ break;
|
|
+ case -2:
|
|
+ h = Integer.MAX_VALUE;
|
|
+ break;
|
|
+ }
|
|
+ }
|
|
+ for (int index = 0; index < corePosition.length; index++) {
|
|
+ EnumDirection tmp = corePositionOutDirection[index];
|
|
+ corePosition[index] = corePosition[index].add(tmp.getAdjacentX(), 0, tmp.getAdjacentZ());
|
|
+ }
|
|
+ }
|
|
+ return Optional.empty();
|
|
+ }
|
|
+ // Paper end
|
|
+
|
|
+ // Paper start -- add maxBelow param
|
|
+ public static Optional<Vec3D> a(EntityTypes<?> entitytypes, IWorldReader iworldreader, BlockPosition blockposition) { return isSafeRespawn(entitytypes, iworldreader, blockposition, 2); }
|
|
+ public static Optional<Vec3D> isSafeRespawn(EntityTypes<?> entitytypes, IWorldReader iworldreader, BlockPosition blockposition, int maxBelow) {
|
|
+ // Paper end
|
|
VoxelShape voxelshape = iworldreader.getType(blockposition).getCollisionShape(iworldreader, blockposition);
|
|
|
|
if (voxelshape.c(EnumDirection.EnumAxis.Y) > 0.4375D) {
|
|
@@ -236,7 +335,7 @@ public class BlockBed extends BlockFacingHorizontal implements ITileEntity {
|
|
} else {
|
|
BlockPosition.MutableBlockPosition blockposition_mutableblockposition = blockposition.i();
|
|
|
|
- while (blockposition_mutableblockposition.getY() >= 0 && blockposition.getY() - blockposition_mutableblockposition.getY() <= 2 && iworldreader.getType(blockposition_mutableblockposition).getCollisionShape(iworldreader, blockposition_mutableblockposition).isEmpty()) {
|
|
+ while (blockposition_mutableblockposition.getY() >= 0 && blockposition.getY() - blockposition_mutableblockposition.getY() <= maxBelow && iworldreader.getType(blockposition_mutableblockposition).getCollisionShape(iworldreader, blockposition_mutableblockposition).isEmpty()) { // Paper -- configurable max distance to search below
|
|
blockposition_mutableblockposition.c(EnumDirection.DOWN);
|
|
}
|
|
|