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Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: cfd18bd0 SPIGOT-6436: Add Player#stopAllSounds CraftBukkit Changes: b58f4299 SPIGOT-6436: Add Player#stopAllSounds eb191612 SPIGOT-6783: Items do not appear in custom anvil inventories 376edf4f SPIGOT-6779: Fix LivingEntity#attack for Player entities 747a73ec SPIGOT-6772: Use entity mailbox and re-schedule entities if they get unloaded
134 lines
7.3 KiB
Diff
134 lines
7.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 18 Mar 2018 12:29:48 -0400
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Subject: [PATCH] Player.setPlayerProfile API
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This can be useful for changing name or skins after a player has logged in.
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diff --git a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
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index 261ebb134a5ff40406e74237f730aad1c78a8215..39bdda56aaa5503efc15207261634127b462c3e7 100644
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--- a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
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@@ -340,12 +340,12 @@ public class ServerLoginPacketListenerImpl implements ServerLoginPacketListener
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final org.bukkit.craftbukkit.CraftServer server = ServerLoginPacketListenerImpl.this.server.server;
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// Paper start
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- PlayerProfile profile = Bukkit.createProfile(uniqueId, playerName);
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+ PlayerProfile profile = CraftPlayerProfile.asBukkitMirror(ServerLoginPacketListenerImpl.this.gameProfile);
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AsyncPlayerPreLoginEvent asyncEvent = new AsyncPlayerPreLoginEvent(playerName, address, uniqueId, profile);
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server.getPluginManager().callEvent(asyncEvent);
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profile = asyncEvent.getPlayerProfile();
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- profile.complete();
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- gameProfile = CraftPlayerProfile.asAuthlibCopy(profile);
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+ profile.complete(true);
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+ ServerLoginPacketListenerImpl.this.gameProfile = CraftPlayerProfile.asAuthlib(profile);
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playerName = gameProfile.getName();
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uniqueId = gameProfile.getId();
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// Paper end
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diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
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index dbab4d28c49d22807dfc582fb83353232396555b..0ef9c95d40cd0cdff0d150121511e6f9efd65f4d 100644
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--- a/src/main/java/net/minecraft/world/entity/player/Player.java
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+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
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@@ -173,7 +173,7 @@ public abstract class Player extends LivingEntity {
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protected int enchantmentSeed;
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protected final float defaultFlySpeed = 0.02F;
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private int lastLevelUpTime;
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- private final GameProfile gameProfile;
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+ public GameProfile gameProfile; // Paper - private->public
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private boolean reducedDebugInfo;
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private ItemStack lastItemInMainHand;
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private final ItemCooldowns cooldowns;
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index 4c8617fbd2cd8e34c87634fe448d204ee7fb8a0f..95a1d83fb7cb9947beb56b951b0081e4db2de6c9 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -71,6 +71,7 @@ import net.minecraft.world.item.enchantment.EnchantmentHelper;
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import net.minecraft.world.item.enchantment.Enchantments;
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import net.minecraft.world.level.GameType;
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import net.minecraft.world.level.block.Blocks;
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+import net.minecraft.world.level.biome.BiomeManager;
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import net.minecraft.world.level.block.entity.SignBlockEntity;
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import net.minecraft.world.level.saveddata.maps.MapDecoration;
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import net.minecraft.world.level.saveddata.maps.MapItemSavedData;
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@@ -1347,8 +1348,13 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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this.hiddenPlayers.put(player.getUniqueId(), hidingPlugins);
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// Remove this player from the hidden player's EntityTrackerEntry
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- ChunkMap tracker = ((ServerLevel) entity.level).getChunkSource().chunkMap;
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+ // Paper start
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ServerPlayer other = ((CraftPlayer) player).getHandle();
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+ unregisterPlayer(other);
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+ }
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+ private void unregisterPlayer(ServerPlayer other) {
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+ ChunkMap tracker = ((ServerLevel) entity.level).getChunkSource().chunkMap;
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+ // Paper end
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ChunkMap.TrackedEntity entry = tracker.entityMap.get(other.getId());
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if (entry != null) {
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entry.removePlayer(this.getHandle());
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@@ -1389,8 +1395,13 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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}
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this.hiddenPlayers.remove(player.getUniqueId());
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- ChunkMap tracker = ((ServerLevel) entity.level).getChunkSource().chunkMap;
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+ // Paper start
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ServerPlayer other = ((CraftPlayer) player).getHandle();
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+ registerPlayer(other);
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+ }
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+ private void registerPlayer(ServerPlayer other) {
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+ ChunkMap tracker = ((ServerLevel) entity.level).getChunkSource().chunkMap;
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+ // Paper end
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this.getHandle().connection.send(new ClientboundPlayerInfoPacket(ClientboundPlayerInfoPacket.Action.ADD_PLAYER, other));
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@@ -1399,6 +1410,50 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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entry.updatePlayer(this.getHandle());
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}
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}
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+ // Paper start
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+ private void reregisterPlayer(ServerPlayer player) {
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+ if (!hiddenPlayers.containsKey(player.getUUID())) {
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+ unregisterPlayer(player);
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+ registerPlayer(player);
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+ }
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+ }
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+ public void setPlayerProfile(com.destroystokyo.paper.profile.PlayerProfile profile) {
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+ ServerPlayer self = getHandle();
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+ self.gameProfile = com.destroystokyo.paper.profile.CraftPlayerProfile.asAuthlibCopy(profile);
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+ if (!self.sentListPacket) {
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+ return;
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+ }
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+ List<ServerPlayer> players = server.getServer().getPlayerList().players;
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+ for (ServerPlayer player : players) {
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+ player.getBukkitEntity().reregisterPlayer(self);
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+ }
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+ refreshPlayer();
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+ }
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+ public com.destroystokyo.paper.profile.PlayerProfile getPlayerProfile() {
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+ return new com.destroystokyo.paper.profile.CraftPlayerProfile(this).clone();
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+ }
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+
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+ private void refreshPlayer() {
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+ ServerPlayer handle = getHandle();
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+
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+ Location loc = getLocation();
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+
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+ ServerGamePacketListenerImpl connection = handle.connection;
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+ reregisterPlayer(handle);
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+
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+ //Respawn the player then update their position and selected slot
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+ ServerLevel worldserver = handle.getLevel();
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+ connection.send(new net.minecraft.network.protocol.game.ClientboundRespawnPacket(worldserver.dimensionType(), worldserver.dimension(), BiomeManager.obfuscateSeed(worldserver.getSeed()), handle.gameMode.getGameModeForPlayer(), handle.gameMode.getPreviousGameModeForPlayer(), worldserver.isDebug(), worldserver.isFlat(), true));
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+ handle.onUpdateAbilities();
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+ connection.send(new net.minecraft.network.protocol.game.ClientboundPlayerPositionPacket(loc.getX(), loc.getY(), loc.getZ(), loc.getYaw(), loc.getPitch(), java.util.Collections.emptySet(), 0, false));
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+ net.minecraft.server.MinecraftServer.getServer().getPlayerList().sendAllPlayerInfo(handle);
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+
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+ if (this.isOp()) {
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+ this.setOp(false);
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+ this.setOp(true);
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+ }
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+ }
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+ // Paper end
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public void removeDisconnectingPlayer(Player player) {
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this.hiddenPlayers.remove(player.getUniqueId());
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