mirror of
https://github.com/PaperMC/Paper.git
synced 2024-10-29 23:09:33 +01:00
a98c7ba2c7
Also minimized all the nms diffs and generic cleanups all around.
882 lines
28 KiB
Java
882 lines
28 KiB
Java
package net.minecraft.server;
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import java.util.Iterator;
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import java.util.List;
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// CraftBukkit start
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import org.bukkit.craftbukkit.entity.CraftItem;
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import org.bukkit.craftbukkit.TrigMath;
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import org.bukkit.entity.Player;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.entity.EntityTargetEvent;
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import org.bukkit.event.player.PlayerBedEnterEvent;
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import org.bukkit.event.player.PlayerBedLeaveEvent;
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import org.bukkit.event.player.PlayerDropItemEvent;
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// CraftBukkit end
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public abstract class EntityHuman extends EntityLiving {
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public InventoryPlayer inventory = new InventoryPlayer(this);
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public Container defaultContainer;
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public Container activeContainer;
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public byte l = 0;
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public int m = 0;
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public float n;
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public float o;
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public boolean p = false;
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public int q = 0;
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public String name;
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public int dimension;
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public double t;
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public double u;
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public double v;
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public double w;
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public double x;
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public double y;
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// CraftBukkit start
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public boolean sleeping;
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public boolean fauxSleeping;
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public String spawnWorld = "";
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// CraftBukkit end
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public ChunkCoordinates A;
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public int sleepTicks; // CraftBukkit - private -> public
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public float B;
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public float C;
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private ChunkCoordinates b;
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private ChunkCoordinates c;
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public int D = 20;
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protected boolean E = false;
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public float F;
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private int d = 0;
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public EntityFish hookedFish = null;
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public EntityHuman(World world) {
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super(world);
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this.defaultContainer = new ContainerPlayer(this.inventory, !world.isStatic);
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this.activeContainer = this.defaultContainer;
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this.height = 1.62F;
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ChunkCoordinates chunkcoordinates = world.getSpawn();
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this.setPositionRotation((double) chunkcoordinates.x + 0.5D, (double) (chunkcoordinates.y + 1), (double) chunkcoordinates.z + 0.5D, 0.0F, 0.0F);
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this.health = 20;
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this.U = "humanoid";
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this.T = 180.0F;
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this.maxFireTicks = 20;
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this.texture = "/mob/char.png";
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}
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protected void b() {
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super.b();
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this.datawatcher.a(16, Byte.valueOf((byte) 0));
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}
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public void o_() {
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if (this.isSleeping()) {
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++this.sleepTicks;
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if (this.sleepTicks > 100) {
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this.sleepTicks = 100;
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}
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if (!this.world.isStatic) {
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if (!this.o()) {
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this.a(true, true, false);
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} else if (this.world.d()) {
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this.a(false, true, true);
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}
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}
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} else if (this.sleepTicks > 0) {
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++this.sleepTicks;
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if (this.sleepTicks >= 110) {
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this.sleepTicks = 0;
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}
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}
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super.o_();
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if (!this.world.isStatic && this.activeContainer != null && !this.activeContainer.b(this)) {
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this.x();
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this.activeContainer = this.defaultContainer;
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}
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this.t = this.w;
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this.u = this.x;
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this.v = this.y;
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double d0 = this.locX - this.w;
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double d1 = this.locY - this.x;
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double d2 = this.locZ - this.y;
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double d3 = 10.0D;
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if (d0 > d3) {
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this.t = this.w = this.locX;
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}
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if (d2 > d3) {
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this.v = this.y = this.locZ;
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}
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if (d1 > d3) {
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this.u = this.x = this.locY;
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}
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if (d0 < -d3) {
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this.t = this.w = this.locX;
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}
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if (d2 < -d3) {
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this.v = this.y = this.locZ;
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}
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if (d1 < -d3) {
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this.u = this.x = this.locY;
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}
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this.w += d0 * 0.25D;
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this.y += d2 * 0.25D;
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this.x += d1 * 0.25D;
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this.a(StatisticList.k, 1);
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if (this.vehicle == null) {
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this.c = null;
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}
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}
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protected boolean C() {
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return this.health <= 0 || this.isSleeping();
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}
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protected void x() {
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this.activeContainer = this.defaultContainer;
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}
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public void D() {
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double d0 = this.locX;
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double d1 = this.locY;
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double d2 = this.locZ;
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super.D();
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this.n = this.o;
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this.o = 0.0F;
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this.i(this.locX - d0, this.locY - d1, this.locZ - d2);
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}
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protected void c_() {
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if (this.p) {
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++this.q;
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if (this.q >= 8) {
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this.q = 0;
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this.p = false;
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}
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} else {
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this.q = 0;
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}
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this.aa = (float) this.q / 8.0F;
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}
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public void u() {
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// CraftBukkit - spawnMonsters -> allowMonsters
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if (!this.world.allowMonsters && this.health < 20 && this.ticksLived % 20 * 12 == 0) {
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this.b(1);
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}
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this.inventory.f();
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this.n = this.o;
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super.u();
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float f = MathHelper.a(this.motX * this.motX + this.motZ * this.motZ);
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// CraftBukkit - Math -> TrigMath
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float f1 = (float) TrigMath.atan(-this.motY * 0.20000000298023224D) * 15.0F;
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if (f > 0.1F) {
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f = 0.1F;
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}
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if (!this.onGround || this.health <= 0) {
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f = 0.0F;
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}
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if (this.onGround || this.health <= 0) {
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f1 = 0.0F;
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}
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this.o += (f - this.o) * 0.4F;
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this.aj += (f1 - this.aj) * 0.8F;
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if (this.health > 0) {
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List list = this.world.b((Entity) this, this.boundingBox.b(1.0D, 0.0D, 1.0D));
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if (list != null) {
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for (int i = 0; i < list.size(); ++i) {
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Entity entity = (Entity) list.get(i);
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if (!entity.dead) {
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this.i(entity);
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}
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}
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}
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}
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}
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private void i(Entity entity) {
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entity.b(this);
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}
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public void die(Entity entity) {
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super.die(entity);
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this.b(0.2F, 0.2F);
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this.setPosition(this.locX, this.locY, this.locZ);
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this.motY = 0.10000000149011612D;
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if (this.name.equals("Notch")) {
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this.a(new ItemStack(Item.APPLE, 1), true);
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}
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this.inventory.h();
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if (entity != null) {
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this.motX = (double) (-MathHelper.cos((this.af + this.yaw) * 3.1415927F / 180.0F) * 0.1F);
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this.motZ = (double) (-MathHelper.sin((this.af + this.yaw) * 3.1415927F / 180.0F) * 0.1F);
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} else {
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this.motX = this.motZ = 0.0D;
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}
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this.height = 0.1F;
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this.a(StatisticList.y, 1);
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}
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public void c(Entity entity, int i) {
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this.m += i;
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if (entity instanceof EntityHuman) {
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this.a(StatisticList.A, 1);
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} else {
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this.a(StatisticList.z, 1);
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}
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}
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public void E() {
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this.a(this.inventory.splitStack(this.inventory.itemInHandIndex, 1), false);
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}
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public void b(ItemStack itemstack) {
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this.a(itemstack, false);
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}
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public void a(ItemStack itemstack, boolean flag) {
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if (itemstack != null) {
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EntityItem entityitem = new EntityItem(this.world, this.locX, this.locY - 0.30000001192092896D + (double) this.s(), this.locZ, itemstack);
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entityitem.pickupDelay = 40;
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float f = 0.1F;
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float f1;
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if (flag) {
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f1 = this.random.nextFloat() * 0.5F;
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float f2 = this.random.nextFloat() * 3.1415927F * 2.0F;
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entityitem.motX = (double) (-MathHelper.sin(f2) * f1);
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entityitem.motZ = (double) (MathHelper.cos(f2) * f1);
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entityitem.motY = 0.20000000298023224D;
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} else {
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f = 0.3F;
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entityitem.motX = (double) (-MathHelper.sin(this.yaw / 180.0F * 3.1415927F) * MathHelper.cos(this.pitch / 180.0F * 3.1415927F) * f);
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entityitem.motZ = (double) (MathHelper.cos(this.yaw / 180.0F * 3.1415927F) * MathHelper.cos(this.pitch / 180.0F * 3.1415927F) * f);
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entityitem.motY = (double) (-MathHelper.sin(this.pitch / 180.0F * 3.1415927F) * f + 0.1F);
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f = 0.02F;
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f1 = this.random.nextFloat() * 3.1415927F * 2.0F;
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f *= this.random.nextFloat();
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entityitem.motX += Math.cos((double) f1) * (double) f;
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entityitem.motY += (double) ((this.random.nextFloat() - this.random.nextFloat()) * 0.1F);
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entityitem.motZ += Math.sin((double) f1) * (double) f;
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}
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// CraftBukkit start
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Player player = (Player) this.getBukkitEntity();
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CraftItem drop = new CraftItem(this.world.getServer(), entityitem);
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PlayerDropItemEvent event = new PlayerDropItemEvent(player, drop);
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this.world.getServer().getPluginManager().callEvent(event);
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if (event.isCancelled()) {
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org.bukkit.inventory.ItemStack stack = drop.getItemStack();
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stack.setAmount(1);
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player.getInventory().addItem(stack);
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return;
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}
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// CraftBukkit end
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this.a(entityitem);
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this.a(StatisticList.v, 1);
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}
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}
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protected void a(EntityItem entityitem) {
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this.world.addEntity(entityitem);
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}
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public float a(Block block) {
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float f = this.inventory.a(block);
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if (this.a(Material.WATER)) {
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f /= 5.0F;
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}
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if (!this.onGround) {
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f /= 5.0F;
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}
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return f;
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}
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public boolean b(Block block) {
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return this.inventory.b(block);
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}
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public void a(NBTTagCompound nbttagcompound) {
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super.a(nbttagcompound);
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NBTTagList nbttaglist = nbttagcompound.l("Inventory");
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this.inventory.b(nbttaglist);
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this.dimension = nbttagcompound.e("Dimension");
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this.sleeping = nbttagcompound.m("Sleeping");
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this.sleepTicks = nbttagcompound.d("SleepTimer");
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if (this.sleeping) {
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this.A = new ChunkCoordinates(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ));
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this.a(true, true, false);
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}
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// CraftBukkit start
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this.spawnWorld = nbttagcompound.getString("SpawnWorld");
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if (this.spawnWorld == "") {
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this.spawnWorld = this.world.getServer().getWorlds().get(0).getName();
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}
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// CraftBukkit end
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if (nbttagcompound.hasKey("SpawnX") && nbttagcompound.hasKey("SpawnY") && nbttagcompound.hasKey("SpawnZ")) {
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this.b = new ChunkCoordinates(nbttagcompound.e("SpawnX"), nbttagcompound.e("SpawnY"), nbttagcompound.e("SpawnZ"));
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}
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}
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public void b(NBTTagCompound nbttagcompound) {
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super.b(nbttagcompound);
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nbttagcompound.a("Inventory", (NBTBase) this.inventory.a(new NBTTagList()));
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nbttagcompound.a("Dimension", this.dimension);
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nbttagcompound.a("Sleeping", this.sleeping);
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nbttagcompound.a("SleepTimer", (short) this.sleepTicks);
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if (this.b != null) {
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nbttagcompound.a("SpawnX", this.b.x);
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nbttagcompound.a("SpawnY", this.b.y);
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nbttagcompound.a("SpawnZ", this.b.z);
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nbttagcompound.setString("SpawnWorld", this.spawnWorld); // CraftBukkit
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}
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}
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public void a(IInventory iinventory) {}
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public void b(int i, int j, int k) {}
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public void receive(Entity entity, int i) {}
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public float s() {
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return 0.12F;
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}
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protected void j_() {
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this.height = 1.62F;
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}
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public boolean damageEntity(Entity entity, int i) {
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this.ay = 0;
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if (this.health <= 0) {
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return false;
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} else {
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if (this.isSleeping() && !this.world.isStatic) {
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this.a(true, true, false);
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}
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if (entity instanceof EntityMonster || entity instanceof EntityArrow) {
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if (this.world.spawnMonsters == 0) {
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i = 0;
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}
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if (this.world.spawnMonsters == 1) {
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i = i / 3 + 1;
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}
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if (this.world.spawnMonsters == 3) {
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i = i * 3 / 2;
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}
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}
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if (i == 0) {
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return false;
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} else {
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Object object = entity;
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if (entity instanceof EntityArrow && ((EntityArrow) entity).shooter != null) {
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object = ((EntityArrow) entity).shooter;
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}
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if (object instanceof EntityLiving) {
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// CraftBukkit start - this is here instead of EntityMonster because EntityLiving(s) that aren't monsters
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// also damage the player in this way. For example, EntitySlime.
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org.bukkit.entity.Entity damager = ((Entity) object).getBukkitEntity();
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org.bukkit.entity.Entity damagee = this.getBukkitEntity();
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EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(damager, damagee, EntityDamageEvent.DamageCause.ENTITY_ATTACK, i);
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this.world.getServer().getPluginManager().callEvent(event);
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if (event.isCancelled() || event.getDamage() == 0) {
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return false;
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}
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i = event.getDamage();
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// CraftBukkit end
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this.a((EntityLiving) object, false);
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}
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this.a(StatisticList.x, i);
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return super.damageEntity(entity, i);
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}
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}
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}
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protected boolean t() {
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return false;
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}
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protected void a(EntityLiving entityliving, boolean flag) {
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if (!(entityliving instanceof EntityCreeper) && !(entityliving instanceof EntityGhast)) {
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if (entityliving instanceof EntityWolf) {
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EntityWolf entitywolf = (EntityWolf) entityliving;
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if (entitywolf.isTamed() && this.name.equals(entitywolf.getOwnerName())) {
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return;
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}
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}
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if (!(entityliving instanceof EntityHuman) || this.t()) {
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List list = this.world.a(EntityWolf.class, AxisAlignedBB.b(this.locX, this.locY, this.locZ, this.locX + 1.0D, this.locY + 1.0D, this.locZ + 1.0D).b(16.0D, 4.0D, 16.0D));
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Iterator iterator = list.iterator();
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while (iterator.hasNext()) {
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Entity entity = (Entity) iterator.next();
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EntityWolf entitywolf1 = (EntityWolf) entity;
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if (entitywolf1.isTamed() && entitywolf1.E() == null && this.name.equals(entitywolf1.getOwnerName()) && (!flag || !entitywolf1.isSitting())) {
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// CraftBukkit start
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org.bukkit.entity.Entity bukkitTarget = entity == null ? null : entityliving.getBukkitEntity();
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EntityTargetEvent event;
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if (flag) {
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event = new EntityTargetEvent(entitywolf1.getBukkitEntity(), bukkitTarget, EntityTargetEvent.TargetReason.OWNER_ATTACKED_TARGET);
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} else {
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event = new EntityTargetEvent(entitywolf1.getBukkitEntity(), bukkitTarget, EntityTargetEvent.TargetReason.TARGET_ATTACKED_OWNER);
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}
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this.world.getServer().getPluginManager().callEvent(event);
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if (event.isCancelled()) {
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continue;
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}
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// CraftBukkit end
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entitywolf1.setSitting(false);
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entitywolf1.setTarget(entityliving);
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}
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}
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}
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}
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}
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protected void c(int i) {
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int j = 25 - this.inventory.g();
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int k = i * j + this.d;
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this.inventory.c(i);
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i = k / 25;
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this.d = k % 25;
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super.c(i);
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}
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public void a(TileEntityFurnace tileentityfurnace) {}
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public void a(TileEntityDispenser tileentitydispenser) {}
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public void a(TileEntitySign tileentitysign) {}
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public void c(Entity entity) {
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if (!entity.a(this)) {
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ItemStack itemstack = this.F();
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|
|
if (itemstack != null && entity instanceof EntityLiving) {
|
|
itemstack.a((EntityLiving) entity);
|
|
// CraftBukkit - bypass infinite items; <= 0 -> == 0
|
|
if (itemstack.count == 0) {
|
|
itemstack.a(this);
|
|
this.G();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public ItemStack F() {
|
|
return this.inventory.getItemInHand();
|
|
}
|
|
|
|
public void G() {
|
|
this.inventory.setItem(this.inventory.itemInHandIndex, (ItemStack) null);
|
|
}
|
|
|
|
public double H() {
|
|
return (double) (this.height - 0.5F);
|
|
}
|
|
|
|
public void k_() {
|
|
this.q = -1;
|
|
this.p = true;
|
|
}
|
|
|
|
public void d(Entity entity) {
|
|
int i = this.inventory.a(entity);
|
|
|
|
if (i > 0) {
|
|
if (this.motY < 0.0D) {
|
|
++i;
|
|
}
|
|
|
|
// CraftBukkit start - Don't call the event when the entity is human since it will be called with damageEntity
|
|
if (entity instanceof EntityLiving && !(entity instanceof EntityHuman)) {
|
|
org.bukkit.entity.Entity damager = this.getBukkitEntity();
|
|
org.bukkit.entity.Entity damagee = (entity == null) ? null : entity.getBukkitEntity();
|
|
|
|
EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(damager, damagee, EntityDamageEvent.DamageCause.ENTITY_ATTACK, i);
|
|
this.world.getServer().getPluginManager().callEvent(event);
|
|
|
|
if (event.isCancelled() || event.getDamage() == 0) {
|
|
return;
|
|
}
|
|
|
|
i = event.getDamage();
|
|
}
|
|
// CraftBukkit end
|
|
|
|
// CraftBukkit start - Return when the damage fails so that the item will not lose durability
|
|
if (!entity.damageEntity(this, i)) {
|
|
return;
|
|
}
|
|
// CraftBukkit end
|
|
|
|
ItemStack itemstack = this.F();
|
|
|
|
if (itemstack != null && entity instanceof EntityLiving) {
|
|
itemstack.a((EntityLiving) entity, this);
|
|
// CraftBukkit - bypass infinite items; <= 0 -> == 0
|
|
if (itemstack.count == 0) {
|
|
itemstack.a(this);
|
|
this.G();
|
|
}
|
|
}
|
|
|
|
if (entity instanceof EntityLiving) {
|
|
if (entity.S()) {
|
|
this.a((EntityLiving) entity, true);
|
|
}
|
|
|
|
this.a(StatisticList.w, i);
|
|
}
|
|
}
|
|
}
|
|
|
|
public void a(ItemStack itemstack) {}
|
|
|
|
public void die() {
|
|
super.die();
|
|
this.defaultContainer.a(this);
|
|
if (this.activeContainer != null) {
|
|
this.activeContainer.a(this);
|
|
}
|
|
}
|
|
|
|
public boolean J() {
|
|
return !this.sleeping && super.J();
|
|
}
|
|
|
|
public EnumBedError a(int i, int j, int k) {
|
|
if (!this.world.isStatic) {
|
|
if (this.isSleeping() || !this.S()) {
|
|
return EnumBedError.OTHER_PROBLEM;
|
|
}
|
|
|
|
if (this.world.worldProvider.c) {
|
|
return EnumBedError.NOT_POSSIBLE_HERE;
|
|
}
|
|
|
|
if (this.world.d()) {
|
|
return EnumBedError.NOT_POSSIBLE_NOW;
|
|
}
|
|
|
|
if (Math.abs(this.locX - (double) i) > 3.0D || Math.abs(this.locY - (double) j) > 2.0D || Math.abs(this.locZ - (double) k) > 3.0D) {
|
|
return EnumBedError.TOO_FAR_AWAY;
|
|
}
|
|
}
|
|
|
|
// CraftBukkit start
|
|
if (this.getBukkitEntity() instanceof Player) {
|
|
Player player = (Player) this.getBukkitEntity();
|
|
org.bukkit.block.Block bed = this.world.getWorld().getBlockAt(i, j, k);
|
|
|
|
PlayerBedEnterEvent event = new PlayerBedEnterEvent(player, bed);
|
|
this.world.getServer().getPluginManager().callEvent(event);
|
|
|
|
if (event.isCancelled()) {
|
|
return EnumBedError.OTHER_PROBLEM;
|
|
}
|
|
}
|
|
// CraftBukkit end
|
|
|
|
this.b(0.2F, 0.2F);
|
|
this.height = 0.2F;
|
|
if (this.world.isLoaded(i, j, k)) {
|
|
int l = this.world.getData(i, j, k);
|
|
int i1 = BlockBed.c(l);
|
|
float f = 0.5F;
|
|
float f1 = 0.5F;
|
|
|
|
switch (i1) {
|
|
case 0:
|
|
f1 = 0.9F;
|
|
break;
|
|
|
|
case 1:
|
|
f = 0.1F;
|
|
break;
|
|
|
|
case 2:
|
|
f1 = 0.1F;
|
|
break;
|
|
|
|
case 3:
|
|
f = 0.9F;
|
|
}
|
|
|
|
this.e(i1);
|
|
this.setPosition((double) ((float) i + f), (double) ((float) j + 0.9375F), (double) ((float) k + f1));
|
|
} else {
|
|
this.setPosition((double) ((float) i + 0.5F), (double) ((float) j + 0.9375F), (double) ((float) k + 0.5F));
|
|
}
|
|
|
|
this.sleeping = true;
|
|
this.sleepTicks = 0;
|
|
this.A = new ChunkCoordinates(i, j, k);
|
|
this.motX = this.motZ = this.motY = 0.0D;
|
|
if (!this.world.isStatic) {
|
|
this.world.everyoneSleeping();
|
|
}
|
|
|
|
return EnumBedError.OK;
|
|
}
|
|
|
|
private void e(int i) {
|
|
this.B = 0.0F;
|
|
this.C = 0.0F;
|
|
switch (i) {
|
|
case 0:
|
|
this.C = -1.8F;
|
|
break;
|
|
|
|
case 1:
|
|
this.B = 1.8F;
|
|
break;
|
|
|
|
case 2:
|
|
this.C = 1.8F;
|
|
break;
|
|
|
|
case 3:
|
|
this.B = -1.8F;
|
|
}
|
|
}
|
|
|
|
public void a(boolean flag, boolean flag1, boolean flag2) {
|
|
this.b(0.6F, 1.8F);
|
|
this.j_();
|
|
ChunkCoordinates chunkcoordinates = this.A;
|
|
ChunkCoordinates chunkcoordinates1 = this.A;
|
|
|
|
if (chunkcoordinates != null && this.world.getTypeId(chunkcoordinates.x, chunkcoordinates.y, chunkcoordinates.z) == Block.BED.id) {
|
|
BlockBed.a(this.world, chunkcoordinates.x, chunkcoordinates.y, chunkcoordinates.z, false);
|
|
chunkcoordinates1 = BlockBed.g(this.world, chunkcoordinates.x, chunkcoordinates.y, chunkcoordinates.z, 0);
|
|
if (chunkcoordinates1 == null) {
|
|
chunkcoordinates1 = new ChunkCoordinates(chunkcoordinates.x, chunkcoordinates.y + 1, chunkcoordinates.z);
|
|
}
|
|
|
|
this.setPosition((double) ((float) chunkcoordinates1.x + 0.5F), (double) ((float) chunkcoordinates1.y + this.height + 0.1F), (double) ((float) chunkcoordinates1.z + 0.5F));
|
|
}
|
|
|
|
this.sleeping = false;
|
|
if (!this.world.isStatic && flag1) {
|
|
this.world.everyoneSleeping();
|
|
}
|
|
|
|
// CraftBukkit start
|
|
if (this.getBukkitEntity() instanceof Player) {
|
|
Player player = (Player) this.getBukkitEntity();
|
|
|
|
org.bukkit.block.Block bed;
|
|
if (chunkcoordinates != null) {
|
|
bed = this.world.getWorld().getBlockAt(chunkcoordinates.x, chunkcoordinates.y, chunkcoordinates.z);
|
|
} else {
|
|
bed = this.world.getWorld().getBlockAt(player.getLocation());
|
|
}
|
|
|
|
PlayerBedLeaveEvent event = new PlayerBedLeaveEvent(player, bed);
|
|
this.world.getServer().getPluginManager().callEvent(event);
|
|
}
|
|
// CraftBukkit end
|
|
|
|
if (flag) {
|
|
this.sleepTicks = 0;
|
|
} else {
|
|
this.sleepTicks = 100;
|
|
}
|
|
|
|
if (flag2) {
|
|
this.a(this.A);
|
|
}
|
|
}
|
|
|
|
private boolean o() {
|
|
return this.world.getTypeId(this.A.x, this.A.y, this.A.z) == Block.BED.id;
|
|
}
|
|
|
|
public static ChunkCoordinates getBed(World world, ChunkCoordinates chunkcoordinates) {
|
|
IChunkProvider ichunkprovider = world.o();
|
|
|
|
ichunkprovider.getChunkAt(chunkcoordinates.x - 3 >> 4, chunkcoordinates.z - 3 >> 4);
|
|
ichunkprovider.getChunkAt(chunkcoordinates.x + 3 >> 4, chunkcoordinates.z - 3 >> 4);
|
|
ichunkprovider.getChunkAt(chunkcoordinates.x - 3 >> 4, chunkcoordinates.z + 3 >> 4);
|
|
ichunkprovider.getChunkAt(chunkcoordinates.x + 3 >> 4, chunkcoordinates.z + 3 >> 4);
|
|
if (world.getTypeId(chunkcoordinates.x, chunkcoordinates.y, chunkcoordinates.z) != Block.BED.id) {
|
|
return null;
|
|
} else {
|
|
ChunkCoordinates chunkcoordinates1 = BlockBed.g(world, chunkcoordinates.x, chunkcoordinates.y, chunkcoordinates.z, 0);
|
|
|
|
return chunkcoordinates1;
|
|
}
|
|
}
|
|
|
|
public boolean isSleeping() {
|
|
return this.sleeping;
|
|
}
|
|
|
|
public boolean isDeeplySleeping() {
|
|
return this.sleeping && this.sleepTicks >= 100;
|
|
}
|
|
|
|
public void a(String s) {}
|
|
|
|
public ChunkCoordinates getBed() {
|
|
return this.b;
|
|
}
|
|
|
|
public void a(ChunkCoordinates chunkcoordinates) {
|
|
if (chunkcoordinates != null) {
|
|
this.b = new ChunkCoordinates(chunkcoordinates);
|
|
this.spawnWorld = this.world.worldData.name; // CraftBukkit
|
|
} else {
|
|
this.b = null;
|
|
}
|
|
}
|
|
|
|
public void a(Statistic statistic) {
|
|
this.a(statistic, 1);
|
|
}
|
|
|
|
public void a(Statistic statistic, int i) {}
|
|
|
|
protected void N() {
|
|
super.N();
|
|
this.a(StatisticList.u, 1);
|
|
}
|
|
|
|
public void a(float f, float f1) {
|
|
double d0 = this.locX;
|
|
double d1 = this.locY;
|
|
double d2 = this.locZ;
|
|
|
|
super.a(f, f1);
|
|
this.h(this.locX - d0, this.locY - d1, this.locZ - d2);
|
|
}
|
|
|
|
private void h(double d0, double d1, double d2) {
|
|
if (this.vehicle == null) {
|
|
int i;
|
|
|
|
if (this.a(Material.WATER)) {
|
|
i = Math.round(MathHelper.a(d0 * d0 + d1 * d1 + d2 * d2) * 100.0F);
|
|
if (i > 0) {
|
|
this.a(StatisticList.q, i);
|
|
}
|
|
} else if (this.ac()) {
|
|
i = Math.round(MathHelper.a(d0 * d0 + d2 * d2) * 100.0F);
|
|
if (i > 0) {
|
|
this.a(StatisticList.m, i);
|
|
}
|
|
} else if (this.p()) {
|
|
if (d1 > 0.0D) {
|
|
this.a(StatisticList.o, (int) Math.round(d1 * 100.0D));
|
|
}
|
|
} else if (this.onGround) {
|
|
i = Math.round(MathHelper.a(d0 * d0 + d2 * d2) * 100.0F);
|
|
if (i > 0) {
|
|
this.a(StatisticList.l, i);
|
|
}
|
|
} else {
|
|
i = Math.round(MathHelper.a(d0 * d0 + d2 * d2) * 100.0F);
|
|
if (i > 25) {
|
|
this.a(StatisticList.p, i);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
private void i(double d0, double d1, double d2) {
|
|
if (this.vehicle != null) {
|
|
int i = Math.round(MathHelper.a(d0 * d0 + d1 * d1 + d2 * d2) * 100.0F);
|
|
|
|
if (i > 0) {
|
|
if (this.vehicle instanceof EntityMinecart) {
|
|
this.a(StatisticList.r, i);
|
|
if (this.c == null) {
|
|
this.c = new ChunkCoordinates(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ));
|
|
} else if (this.c.a(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ)) >= 1000.0D) {
|
|
this.a(AchievementList.q, 1);
|
|
}
|
|
} else if (this.vehicle instanceof EntityBoat) {
|
|
this.a(StatisticList.s, i);
|
|
} else if (this.vehicle instanceof EntityPig) {
|
|
this.a(StatisticList.t, i);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
protected void a(float f) {
|
|
if (f >= 2.0F) {
|
|
this.a(StatisticList.n, (int) Math.round((double) f * 100.0D));
|
|
}
|
|
|
|
super.a(f);
|
|
}
|
|
|
|
public void a(EntityLiving entityliving) {
|
|
if (entityliving instanceof EntityMonster) {
|
|
this.a((Statistic) AchievementList.s);
|
|
}
|
|
}
|
|
|
|
public void O() {
|
|
if (this.D > 0) {
|
|
this.D = 10;
|
|
} else {
|
|
this.E = true;
|
|
}
|
|
}
|
|
}
|