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Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 37262de8 PR-812: Add Registry#match(String) d6b40162 SPIGOT-4569: Add more BlockData API f9691891 PR-809: Throw a more clear error for BlockIterators with zero direction, add Vector#isZero() 91e79e19 PR-804: Added methods to get translation keys for materials, itemstacks and more 426b00d3 PR-795: Add new BiomeParameterPoint passed to BiomeProvider#getBiome 0e91ea52 SPIGOT-7224: Add events for brewing stands and campfires starting their actions CraftBukkit Changes: a50301aa5 Fix issues with fluid tag conversion and fluid #isTagged 6aeb5e4c3 SPIGOT-4569: Implement more BlockData API 7dbf862c2 PR-1131: Added methods to get translation keys for materials, itemstacks and more 7167588b1 PR-1117: Add new BiomeParameterPoint passed to BiomeProvider#getBiome 7c44152eb SPIGOT-7224: Add events for brewing stands and campfires starting their actions
23 lines
1.3 KiB
Diff
23 lines
1.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Sun, 27 Mar 2022 16:00:28 -0700
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Subject: [PATCH] Fix NPE for BlockDataMeta#getBlockData
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diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaItem.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaItem.java
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index 34f27913dc80915135bb476447dcbff9b32e302c..58c1d07f41fc382b23df17739090f5031fd41aad 100644
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--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaItem.java
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+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaItem.java
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@@ -1094,7 +1094,10 @@ class CraftMetaItem implements ItemMeta, Damageable, Repairable, BlockDataMeta {
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@Override
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public BlockData getBlockData(Material material) {
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- return CraftBlockData.fromData(BlockItem.getBlockState(CraftMagicNumbers.getBlock(material).defaultBlockState(), blockData));
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+ // Paper start - fix NPE if this.blockData is null
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+ final net.minecraft.world.level.block.state.BlockState defaultBlockState = CraftMagicNumbers.getBlock(material).defaultBlockState();
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+ return CraftBlockData.fromData(this.blockData == null ? defaultBlockState : BlockItem.getBlockState(defaultBlockState, blockData));
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+ // Paper end
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}
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@Override
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