Paper/Spigot-Server-Patches/0076-Configurable-Non-Player-Arrow-Despawn-Rate.patch
Zach Brown 0728696e06
Add ProjectileCollideEvent
Base our vanish changes on top of that event.
2016-12-16 22:13:46 -06:00

42 lines
1.9 KiB
Diff

From 875d996f5eb2cd385f95f957e18f97a3ac5f68f0 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Fri, 18 Mar 2016 15:12:22 -0400
Subject: [PATCH] Configurable Non Player Arrow Despawn Rate
Can set a much shorter despawn rate for arrows that players can not pick up.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 029eb39..9cce672 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -260,4 +260,13 @@ public class PaperWorldConfig {
private void allowLeashingUndeadHorse() {
allowLeashingUndeadHorse = getBoolean("allow-leashing-undead-horse", false);
}
+
+ public int nonPlayerArrowDespawnRate = -1;
+ private void nonPlayerArrowDespawnRate() {
+ nonPlayerArrowDespawnRate = getInt("non-player-arrow-despawn-rate", -1);
+ if (nonPlayerArrowDespawnRate == -1) {
+ nonPlayerArrowDespawnRate = spigotConfig.arrowDespawnRate;
+ }
+ log("Non Player Arrow Despawn Rate: " + nonPlayerArrowDespawnRate);
+ }
}
diff --git a/src/main/java/net/minecraft/server/EntityArrow.java b/src/main/java/net/minecraft/server/EntityArrow.java
index f2317e5..4b01cc0 100644
--- a/src/main/java/net/minecraft/server/EntityArrow.java
+++ b/src/main/java/net/minecraft/server/EntityArrow.java
@@ -157,7 +157,7 @@ public abstract class EntityArrow extends Entity implements IProjectile {
this.ay = 0;
} else {
++this.ax;
- if (this.ax >= world.spigotConfig.arrowDespawnRate) { // Spigot - First int after shooter
+ if (this.ax >= (fromPlayer != PickupStatus.DISALLOWED ? world.spigotConfig.arrowDespawnRate : world.paperConfig.nonPlayerArrowDespawnRate)) { // Spigot - First int after shooter // Paper
this.die();
}
}
--
2.9.3