Paper/Spigot-Server-Patches/0182-Optimize-World.isLoaded-BlockPosition-Z.patch
Zach Brown 0728696e06
Add ProjectileCollideEvent
Base our vanish changes on top of that event.
2016-12-16 22:13:46 -06:00

24 lines
878 B
Diff

From 1dc1dbf8e9df3b78ca88142163f86d32db46574b Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Fri, 2 Dec 2016 00:11:43 -0500
Subject: [PATCH] Optimize World.isLoaded(BlockPosition)Z
Reduce method invocations for World.isLoaded(BlockPosition)Z
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index cd127e9..d8c8ca0 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -286,7 +286,7 @@ public abstract class World implements IBlockAccess {
}
public boolean isLoaded(BlockPosition blockposition) {
- return this.a(blockposition, true);
+ return getChunkIfLoaded(blockposition.getX() >> 4, blockposition.getZ() >> 4) != null; // Paper
}
public boolean a(BlockPosition blockposition, boolean flag) {
--
2.9.3