Paper/patches/server/0551-Add-API-for-quit-reason.patch
Shane Freeder aa52bf9e33
Remove "Implement-Chunk-Priority-Urgency-System-for-Chunks" (Fixes #5980)
Mojang made some changes to priorities in 1.17 and it seems that these changes
conflict with the changes made in this patch, which in some cases appears to
cause excessive rescheduling of tasks.

This, however, is not confirmed as such but seems to be the behavior that we're
seeing to cause this issue, if mojang has adopted the changes we suggested,
then a good chunk of this patch may be unneeded, but, this needs a much better
look than I'm currently able to do
2021-08-14 14:55:55 +01:00

64 lines
5.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Mariell Hoversholm <proximyst@proximyst.com>
Date: Sat, 14 Nov 2020 16:19:52 +0100
Subject: [PATCH] Add API for quit reason
diff --git a/src/main/java/net/minecraft/network/Connection.java b/src/main/java/net/minecraft/network/Connection.java
index 7f6405ac44fef423dc8b21f3dbeaae26a1005077..bdd4f4db9849d9107b5c62d5e83b1277621f49f1 100644
--- a/src/main/java/net/minecraft/network/Connection.java
+++ b/src/main/java/net/minecraft/network/Connection.java
@@ -142,12 +142,15 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
this.handlingFault = true;
if (this.channel.isOpen()) {
+ net.minecraft.server.level.ServerPlayer player = this.getPlayer(); // Paper
if (throwable instanceof TimeoutException) {
Connection.LOGGER.debug("Timeout", throwable);
+ if (player != null) player.quitReason = org.bukkit.event.player.PlayerQuitEvent.QuitReason.TIMED_OUT; // Paper
this.disconnect(new TranslatableComponent("disconnect.timeout"));
} else {
TranslatableComponent chatmessage = new TranslatableComponent("disconnect.genericReason", new Object[]{"Internal Exception: " + throwable});
+ if (player != null) player.quitReason = org.bukkit.event.player.PlayerQuitEvent.QuitReason.ERRONEOUS_STATE; // Paper
if (flag) {
Connection.LOGGER.debug("Failed to sent packet", throwable);
ConnectionProtocol enumprotocol = this.getCurrentProtocol();
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 7c05dd7489e686af3ce9c0d63cff30827467c263..0e08ae0414fc5f19aecccef559976bf56216841e 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -254,6 +254,7 @@ public class ServerPlayer extends Player {
public double lastEntitySpawnRadiusSquared; // Paper - optimise isOutsideRange, this field is in blocks
public final com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> cachedSingleHashSet; // Paper
boolean needsChunkCenterUpdate; // Paper - no-tick view distance
+ public org.bukkit.event.player.PlayerQuitEvent.QuitReason quitReason = null; // Paper - there are a lot of changes to do if we change all methods leading to the event
public ServerPlayer(MinecraftServer server, ServerLevel world, GameProfile profile) {
super(world, world.getSharedSpawnPos(), world.getSharedSpawnAngle(), profile);
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 4c958e44f2e4627d848cef197167b7f8b0f5e965..dee3c1d24a1b4a67c79d13106fdab54200023cb9 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -443,6 +443,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
final Component ichatbasecomponent = PaperAdventure.asVanilla(event.reason()); // Paper - Adventure
// CraftBukkit end
+ this.player.quitReason = org.bukkit.event.player.PlayerQuitEvent.QuitReason.KICKED; // Paper
this.connection.send(new ClientboundDisconnectPacket(ichatbasecomponent), (future) -> {
this.connection.disconnect(ichatbasecomponent);
});
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
index 518c93b7aa7a77c19d0256f3d9c24e3b21ac44de..5188f62a581276847695cc457f6fe86d47ec2af5 100644
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -596,7 +596,7 @@ public abstract class PlayerList {
entityplayer.closeContainer(org.bukkit.event.inventory.InventoryCloseEvent.Reason.DISCONNECT); // Paper
}
- PlayerQuitEvent playerQuitEvent = new PlayerQuitEvent(entityplayer.getBukkitEntity(), net.kyori.adventure.text.Component.translatable("multiplayer.player.left", net.kyori.adventure.text.format.NamedTextColor.YELLOW, com.destroystokyo.paper.PaperConfig.useDisplayNameInQuit ? entityplayer.getBukkitEntity().displayName() : net.kyori.adventure.text.Component.text(entityplayer.getScoreboardName())));
+ PlayerQuitEvent playerQuitEvent = new PlayerQuitEvent(entityplayer.getBukkitEntity(), net.kyori.adventure.text.Component.translatable("multiplayer.player.left", net.kyori.adventure.text.format.NamedTextColor.YELLOW, com.destroystokyo.paper.PaperConfig.useDisplayNameInQuit ? entityplayer.getBukkitEntity().displayName() : net.kyori.adventure.text.Component.text(entityplayer.getScoreboardName())), entityplayer.quitReason); // Paper - quit reason
if (entityplayer.didPlayerJoinEvent) this.cserver.getPluginManager().callEvent(playerQuitEvent); // Paper - if we disconnected before join ever fired, don't fire quit
entityplayer.getBukkitEntity().disconnect(playerQuitEvent.getQuitMessage());