Paper/patches/server/0556-Add-Destroy-Speed-API.patch
Shane Freeder aa52bf9e33
Remove "Implement-Chunk-Priority-Urgency-System-for-Chunks" (Fixes #5980)
Mojang made some changes to priorities in 1.17 and it seems that these changes
conflict with the changes made in this patch, which in some cases appears to
cause excessive rescheduling of tasks.

This, however, is not confirmed as such but seems to be the behavior that we're
seeing to cause this issue, if mojang has adopted the changes we suggested,
then a good chunk of this patch may be unneeded, but, this needs a much better
look than I'm currently able to do
2021-08-14 14:55:55 +01:00

36 lines
1.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Ineusia <ineusia@yahoo.com>
Date: Mon, 26 Oct 2020 11:48:06 -0500
Subject: [PATCH] Add Destroy Speed API
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
index 9e5dce23121b4fc3e32f2b2702c0c6959dcd18cf..354ed68bad64277a9566d4dfdd8808260f145458 100644
--- a/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
@@ -782,5 +782,23 @@ public class CraftBlock implements Block {
public String translationKey() {
return org.bukkit.Bukkit.getUnsafe().getTranslationKey(this);
}
+
+ @Override
+ public float getDestroySpeed(ItemStack itemStack, boolean considerEnchants) {
+ net.minecraft.world.item.ItemStack nmsItemStack;
+ if (itemStack instanceof CraftItemStack) {
+ nmsItemStack = ((CraftItemStack) itemStack).handle;
+ } else {
+ nmsItemStack = CraftItemStack.asNMSCopy(itemStack);
+ }
+ float speed = nmsItemStack.getItem().getDestroySpeed(nmsItemStack, this.getNMS().getBlock().defaultBlockState());
+ if (speed > 1.0F && considerEnchants) {
+ int enchantLevel = net.minecraft.world.item.enchantment.EnchantmentHelper.getItemEnchantmentLevel(net.minecraft.world.item.enchantment.Enchantments.BLOCK_EFFICIENCY, nmsItemStack);
+ if (enchantLevel > 0) {
+ speed += enchantLevel * enchantLevel + 1;
+ }
+ }
+ return speed;
+ }
// Paper end
}