Paper/patches/server/0565-Fix-curing-zombie-villager-discount-exploit.patch
Shane Freeder aa52bf9e33
Remove "Implement-Chunk-Priority-Urgency-System-for-Chunks" (Fixes #5980)
Mojang made some changes to priorities in 1.17 and it seems that these changes
conflict with the changes made in this patch, which in some cases appears to
cause excessive rescheduling of tasks.

This, however, is not confirmed as such but seems to be the behavior that we're
seeing to cause this issue, if mojang has adopted the changes we suggested,
then a good chunk of this patch may be unneeded, but, this needs a much better
look than I'm currently able to do
2021-08-14 14:55:55 +01:00

46 lines
2.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: BillyGalbreath <blake.galbreath@gmail.com>
Date: Tue, 8 Dec 2020 20:14:20 -0600
Subject: [PATCH] Fix curing zombie villager discount exploit
This fixes the exploit used to gain absurd trading discounts with infecting
and curing a villager on repeat by simply resetting the relevant part of
the reputation when it is cured.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 208690ceca2485b54acde5123ba494d71367791b..561976466cae6e4df63433c4631c516c32a80bca 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -79,6 +79,11 @@ public class PaperWorldConfig {
fixClimbingBypassingCrammingRule = getBoolean("fix-climbing-bypassing-cramming-rule", fixClimbingBypassingCrammingRule);
}
+ public boolean fixCuringZombieVillagerDiscountExploit = true;
+ private void fixCuringExploit() {
+ fixCuringZombieVillagerDiscountExploit = getBoolean("game-mechanics.fix-curing-zombie-villager-discount-exploit", fixCuringZombieVillagerDiscountExploit);
+ }
+
public short keepLoadedRange;
private void keepLoadedRange() {
keepLoadedRange = (short) (getInt("keep-spawn-loaded-range", Math.min(spigotConfig.viewDistance, 10)) * 16);
diff --git a/src/main/java/net/minecraft/world/entity/npc/Villager.java b/src/main/java/net/minecraft/world/entity/npc/Villager.java
index 25bc1f56e884e8fd9fc900d05dc82712e2f6e9d4..eaefa4f5f86f1c836aa29dd64ea786baced4b34d 100644
--- a/src/main/java/net/minecraft/world/entity/npc/Villager.java
+++ b/src/main/java/net/minecraft/world/entity/npc/Villager.java
@@ -1056,6 +1056,15 @@ public class Villager extends AbstractVillager implements ReputationEventHandler
@Override
public void onReputationEventFrom(ReputationEventType interaction, Entity entity) {
if (interaction == ReputationEventType.ZOMBIE_VILLAGER_CURED) {
+ // Paper start - fix MC-181190
+ if (level.paperConfig.fixCuringZombieVillagerDiscountExploit) {
+ final GossipContainer.EntityGossips playerReputation = this.getGossips().getReputations().get(entity.getUUID());
+ if (playerReputation != null) {
+ playerReputation.remove(GossipType.MAJOR_POSITIVE);
+ playerReputation.remove(GossipType.MINOR_POSITIVE);
+ }
+ }
+ // Paper end
this.gossips.add(entity.getUUID(), GossipType.MAJOR_POSITIVE, 20);
this.gossips.add(entity.getUUID(), GossipType.MINOR_POSITIVE, 25);
} else if (interaction == ReputationEventType.TRADE) {