Paper/patches/server/0618-Inline-shift-direction-fields.patch
Shane Freeder aa52bf9e33
Remove "Implement-Chunk-Priority-Urgency-System-for-Chunks" (Fixes #5980)
Mojang made some changes to priorities in 1.17 and it seems that these changes
conflict with the changes made in this patch, which in some cases appears to
cause excessive rescheduling of tasks.

This, however, is not confirmed as such but seems to be the behavior that we're
seeing to cause this issue, if mojang has adopted the changes we suggested,
then a good chunk of this patch may be unneeded, but, this needs a much better
look than I'm currently able to do
2021-08-14 14:55:55 +01:00

56 lines
2.0 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Andrew Steinborn <git@steinborn.me>
Date: Mon, 18 Jan 2021 20:45:25 -0500
Subject: [PATCH] Inline shift direction fields
Removes a layer of indirection for EnumDirection.getAdjacent(X|Y|Z)(), which is in the
critical section for much of the server, including the lighting engine.
diff --git a/src/main/java/net/minecraft/core/Direction.java b/src/main/java/net/minecraft/core/Direction.java
index e8e9494f7f337ee91a56fbd299da015dcda4a81b..593d6251c75ec337175d08b85000239ba7da1af2 100644
--- a/src/main/java/net/minecraft/core/Direction.java
+++ b/src/main/java/net/minecraft/core/Direction.java
@@ -62,6 +62,11 @@ public enum Direction implements StringRepresentable {
}, (direction1, direction2) -> {
throw new IllegalArgumentException("Duplicate keys");
}, Long2ObjectOpenHashMap::new));
+ // Paper start
+ private final int adjX;
+ private final int adjY;
+ private final int adjZ;
+ // Paper end
private Direction(int id, int idOpposite, int idHorizontal, String name, Direction.AxisDirection direction, Direction.Axis axis, Vec3i vector) {
this.data3d = id;
@@ -71,6 +76,11 @@ public enum Direction implements StringRepresentable {
this.axis = axis;
this.axisDirection = direction;
this.normal = vector;
+ // Paper start
+ this.adjX = vector.getX();
+ this.adjY = vector.getY();
+ this.adjZ = vector.getZ();
+ // Paper end
}
public static Direction[] orderedByNearest(Entity entity) {
@@ -310,15 +320,15 @@ public enum Direction implements StringRepresentable {
}
public int getStepX() {
- return this.normal.getX();
+ return this.adjX; // Paper
}
public int getStepY() {
- return this.normal.getY();
+ return this.adjY; // Paper
}
public int getStepZ() {
- return this.normal.getZ();
+ return this.adjZ; // Paper
}
public Vector3f step() {