Paper/patches/server/0638-Allow-using-signs-inside-spawn-protection.patch
Shane Freeder aa52bf9e33
Remove "Implement-Chunk-Priority-Urgency-System-for-Chunks" (Fixes #5980)
Mojang made some changes to priorities in 1.17 and it seems that these changes
conflict with the changes made in this patch, which in some cases appears to
cause excessive rescheduling of tasks.

This, however, is not confirmed as such but seems to be the behavior that we're
seeing to cause this issue, if mojang has adopted the changes we suggested,
then a good chunk of this patch may be unneeded, but, this needs a much better
look than I'm currently able to do
2021-08-14 14:55:55 +01:00

35 lines
2.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Anton Lindroth <ntoonio@gmail.com>
Date: Wed, 15 Apr 2020 01:54:02 +0200
Subject: [PATCH] Allow using signs inside spawn protection
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 20eb4aea24cc6699747b18b2c00e5b01dafb47c6..acd61a9033fdfb91e29a5fa6a10b8983ed94baa5 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -770,5 +770,10 @@ public class PaperWorldConfig {
fixWitherTargetingBug = getBoolean("fix-wither-targeting-bug", false);
log("Withers properly target players: " + fixWitherTargetingBug);
}
+
+ public boolean allowUsingSignsInsideSpawnProtection = false;
+ private void allowUsingSignsInsideSpawnProtection() {
+ allowUsingSignsInsideSpawnProtection = getBoolean("allow-using-signs-inside-spawn-protection", allowUsingSignsInsideSpawnProtection);
+ }
}
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 08a0d92187c55dbd9d414e8e6232d0af3c865319..7ca3799e80391e2247f8935028ebebd249dfbd92 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -1702,7 +1702,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
int i = this.player.level.getMaxBuildHeight();
if (blockposition.getY() < i) {
- if (this.awaitingPositionFromClient == null && this.player.distanceToSqr((double) blockposition.getX() + 0.5D, (double) blockposition.getY() + 0.5D, (double) blockposition.getZ() + 0.5D) < 64.0D && worldserver.mayInteract((net.minecraft.world.entity.player.Player) this.player, blockposition)) {
+ if (this.awaitingPositionFromClient == null && this.player.distanceToSqr((double) blockposition.getX() + 0.5D, (double) blockposition.getY() + 0.5D, (double) blockposition.getZ() + 0.5D) < 64.0D && (worldserver.mayInteract((net.minecraft.world.entity.player.Player) this.player, blockposition) || (worldserver.paperConfig.allowUsingSignsInsideSpawnProtection && worldserver.getBlockState(blockposition).getBlock() instanceof net.minecraft.world.level.block.SignBlock))) { // Paper
// CraftBukkit start - Check if we can actually do something over this large a distance
// Paper - move check up
this.player.stopUsingItem(); // SPIGOT-4706