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aa52bf9e33
Mojang made some changes to priorities in 1.17 and it seems that these changes conflict with the changes made in this patch, which in some cases appears to cause excessive rescheduling of tasks. This, however, is not confirmed as such but seems to be the behavior that we're seeing to cause this issue, if mojang has adopted the changes we suggested, then a good chunk of this patch may be unneeded, but, this needs a much better look than I'm currently able to do
28 lines
1.5 KiB
Diff
28 lines
1.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Trigary <trigary0@gmail.com>
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Date: Sat, 27 Mar 2021 09:24:23 +0100
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Subject: [PATCH] forced whitelist: use configurable kick message
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index 9feebee9c125642799cf8d3b22616db5ccd2a648..2399625457421a1c16d0f22a82cabe6e80ef9b43 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -74,7 +74,6 @@ import net.minecraft.nbt.NbtOps;
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import net.minecraft.nbt.Tag;
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import net.minecraft.network.chat.Component;
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import net.minecraft.network.chat.TextComponent;
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-import net.minecraft.network.chat.TranslatableComponent;
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import net.minecraft.network.protocol.Packet;
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import net.minecraft.network.protocol.game.ClientboundChangeDifficultyPacket;
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import net.minecraft.network.protocol.game.ClientboundSetTimePacket;
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@@ -2125,7 +2124,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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ServerPlayer entityplayer = (ServerPlayer) iterator.next();
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if (!whitelist.isWhiteListed(entityplayer.getGameProfile())) {
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- entityplayer.connection.disconnect(new TranslatableComponent("multiplayer.disconnect.not_whitelisted"));
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+ entityplayer.connection.disconnect(org.spigotmc.SpigotConfig.whitelistMessage); // Paper - use configurable message
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}
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}
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