Paper/patches/server/0653-Add-bypass-host-check.patch
Shane Freeder aa52bf9e33
Remove "Implement-Chunk-Priority-Urgency-System-for-Chunks" (Fixes #5980)
Mojang made some changes to priorities in 1.17 and it seems that these changes
conflict with the changes made in this patch, which in some cases appears to
cause excessive rescheduling of tasks.

This, however, is not confirmed as such but seems to be the behavior that we're
seeing to cause this issue, if mojang has adopted the changes we suggested,
then a good chunk of this patch may be unneeded, but, this needs a much better
look than I'm currently able to do
2021-08-14 14:55:55 +01:00

31 lines
2.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Sun, 18 Apr 2021 21:27:01 +0100
Subject: [PATCH] Add bypass host check
Paper.bypassHostCheck
Seriously, fix your firewalls. -.-
diff --git a/src/main/java/net/minecraft/server/network/ServerHandshakePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerHandshakePacketListenerImpl.java
index 2384ae5082afd01c4f28fe2f3f782cdce15ff3f2..4c44f06ba18cfa2d889d0dd57fdd7eb79971c8c6 100644
--- a/src/main/java/net/minecraft/server/network/ServerHandshakePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerHandshakePacketListenerImpl.java
@@ -30,6 +30,7 @@ public class ServerHandshakePacketListenerImpl implements ServerHandshakePacketL
private static final Component IGNORE_STATUS_REASON = new TextComponent("Ignoring status request");
private final MinecraftServer server;
private final Connection connection;
+ private static final boolean BYPASS_HOSTCHECK = Boolean.getBoolean("Paper.bypassHostCheck"); // Paper
public ServerHandshakePacketListenerImpl(MinecraftServer server, Connection connection) {
this.server = server;
@@ -118,7 +119,7 @@ public class ServerHandshakePacketListenerImpl implements ServerHandshakePacketL
// Spigot Start
//if (org.spigotmc.SpigotConfig.bungee) { // Paper - comment out, we check above!
String[] split = packet.hostName.split("\00");
- if ( ( split.length == 3 || split.length == 4 ) && ( ServerHandshakePacketListenerImpl.HOST_PATTERN.matcher( split[1] ).matches() ) ) {
+ if ( ( split.length == 3 || split.length == 4 ) && ( ServerHandshakePacketListenerImpl.BYPASS_HOSTCHECK || ServerHandshakePacketListenerImpl.HOST_PATTERN.matcher( split[1] ).matches() ) ) { // Paper
packet.hostName = split[0];
connection.address = new java.net.InetSocketAddress(split[1], ((java.net.InetSocketAddress) this.connection.getRemoteAddress()).getPort());
connection.spoofedUUID = com.mojang.util.UUIDTypeAdapter.fromString( split[2] );