Paper/patches/server/0660-Fix-checkReach-check-for-Shulker-boxes.patch
Shane Freeder aa52bf9e33
Remove "Implement-Chunk-Priority-Urgency-System-for-Chunks" (Fixes #5980)
Mojang made some changes to priorities in 1.17 and it seems that these changes
conflict with the changes made in this patch, which in some cases appears to
cause excessive rescheduling of tasks.

This, however, is not confirmed as such but seems to be the behavior that we're
seeing to cause this issue, if mojang has adopted the changes we suggested,
then a good chunk of this patch may be unneeded, but, this needs a much better
look than I'm currently able to do
2021-08-14 14:55:55 +01:00

19 lines
920 B
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
Date: Sun, 4 Apr 2021 14:25:04 -0400
Subject: [PATCH] Fix checkReach check for Shulker boxes
diff --git a/src/main/java/net/minecraft/world/inventory/ShulkerBoxMenu.java b/src/main/java/net/minecraft/world/inventory/ShulkerBoxMenu.java
index fdf04f3834a2a58073a642f4d0bfef7c8d1a6888..087da4c5774e01b05612153e4e2e2bb588404f3d 100644
--- a/src/main/java/net/minecraft/world/inventory/ShulkerBoxMenu.java
+++ b/src/main/java/net/minecraft/world/inventory/ShulkerBoxMenu.java
@@ -66,6 +66,7 @@ public class ShulkerBoxMenu extends AbstractContainerMenu {
@Override
public boolean stillValid(Player player) {
+ if (!this.checkReachable) return true; // Paper - Add reachable override for ContainerShulkerBox
return this.container.stillValid(player);
}