Paper/patches/server/0671-Add-more-WanderingTrader-API.patch
Shane Freeder aa52bf9e33
Remove "Implement-Chunk-Priority-Urgency-System-for-Chunks" (Fixes #5980)
Mojang made some changes to priorities in 1.17 and it seems that these changes
conflict with the changes made in this patch, which in some cases appears to
cause excessive rescheduling of tasks.

This, however, is not confirmed as such but seems to be the behavior that we're
seeing to cause this issue, if mojang has adopted the changes we suggested,
then a good chunk of this patch may be unneeded, but, this needs a much better
look than I'm currently able to do
2021-08-14 14:55:55 +01:00

66 lines
3.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: HexedHero <6012891+HexedHero@users.noreply.github.com>
Date: Thu, 6 May 2021 14:56:43 +0100
Subject: [PATCH] Add more WanderingTrader API
diff --git a/src/main/java/net/minecraft/world/entity/npc/WanderingTrader.java b/src/main/java/net/minecraft/world/entity/npc/WanderingTrader.java
index 9f9b48546fd1ae23a04cad060b6996e21354efbb..c4f7c94255e4631a3c0355f9260132ba28296f50 100644
--- a/src/main/java/net/minecraft/world/entity/npc/WanderingTrader.java
+++ b/src/main/java/net/minecraft/world/entity/npc/WanderingTrader.java
@@ -57,6 +57,10 @@ public class WanderingTrader extends net.minecraft.world.entity.npc.AbstractVill
@Nullable
private BlockPos wanderTarget;
private int despawnDelay;
+ // Paper start - Add more WanderingTrader API
+ public boolean canDrinkPotion = true;
+ public boolean canDrinkMilk = true;
+ // Paper end
public WanderingTrader(EntityType<? extends WanderingTrader> type, Level world) {
super(type, world);
@@ -67,10 +71,10 @@ public class WanderingTrader extends net.minecraft.world.entity.npc.AbstractVill
protected void registerGoals() {
this.goalSelector.addGoal(0, new FloatGoal(this));
this.goalSelector.addGoal(0, new UseItemGoal<>(this, PotionUtils.setPotion(new ItemStack(Items.POTION), Potions.INVISIBILITY), SoundEvents.WANDERING_TRADER_DISAPPEARED, (entityvillagertrader) -> {
- return this.level.isNight() && !entityvillagertrader.isInvisible();
+ return this.canDrinkPotion && this.level.isNight() && !entityvillagertrader.isInvisible(); // Paper - Add more WanderingTrader API
}));
this.goalSelector.addGoal(0, new UseItemGoal<>(this, new ItemStack(Items.MILK_BUCKET), SoundEvents.WANDERING_TRADER_REAPPEARED, (entityvillagertrader) -> {
- return this.level.isDay() && entityvillagertrader.isInvisible();
+ return canDrinkMilk && this.level.isDay() && entityvillagertrader.isInvisible(); // Paper - Add more WanderingTrader API
}));
this.goalSelector.addGoal(1, new TradeWithPlayerGoal(this));
this.goalSelector.addGoal(1, new AvoidEntityGoal<>(this, Zombie.class, 8.0F, 0.5D, 0.5D));
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftWanderingTrader.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftWanderingTrader.java
index 65b052567d1d855021d7273672b4354aba0a42a4..fa7107593b20e0151d8d67104e4a92dcc697d461 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftWanderingTrader.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftWanderingTrader.java
@@ -34,4 +34,26 @@ public class CraftWanderingTrader extends CraftAbstractVillager implements Wande
public void setDespawnDelay(int despawnDelay) {
this.getHandle().setDespawnDelay(despawnDelay);
}
+
+ // Paper start - Add more WanderingTrader API
+ @Override
+ public void setCanDrinkPotion(boolean bool) {
+ getHandle().canDrinkPotion = bool;
+ }
+
+ @Override
+ public boolean canDrinkPotion() {
+ return getHandle().canDrinkPotion;
+ }
+
+ @Override
+ public void setCanDrinkMilk(boolean bool) {
+ getHandle().canDrinkMilk = bool;
+ }
+
+ @Override
+ public boolean canDrinkMilk() {
+ return getHandle().canDrinkMilk;
+ }
+ // Paper end
}