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aa52bf9e33
Mojang made some changes to priorities in 1.17 and it seems that these changes conflict with the changes made in this patch, which in some cases appears to cause excessive rescheduling of tasks. This, however, is not confirmed as such but seems to be the behavior that we're seeing to cause this issue, if mojang has adopted the changes we suggested, then a good chunk of this patch may be unneeded, but, this needs a much better look than I'm currently able to do
66 lines
3.7 KiB
Diff
66 lines
3.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Tue, 22 Dec 2020 13:52:48 -0800
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Subject: [PATCH] Added EntityDamageItemEvent
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diff --git a/src/main/java/net/minecraft/world/item/ItemStack.java b/src/main/java/net/minecraft/world/item/ItemStack.java
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index ae6638e44b5562436e8d3ad89167663c6f3961b1..3e5e358e24bd84a05785a9391526f316475e95ff 100644
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--- a/src/main/java/net/minecraft/world/item/ItemStack.java
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+++ b/src/main/java/net/minecraft/world/item/ItemStack.java
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@@ -523,7 +523,7 @@ public final class ItemStack {
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return this.getItem().getMaxDamage();
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}
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- public boolean hurt(int amount, Random random, @Nullable ServerPlayer player) {
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+ public boolean hurt(int amount, Random random, @Nullable LivingEntity player) { // Paper - allow any living entity instead of only ServerPlayers
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if (!this.isDamageableItem()) {
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return false;
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} else {
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@@ -541,8 +541,8 @@ public final class ItemStack {
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amount -= k;
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// CraftBukkit start
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- if (player != null) {
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- PlayerItemDamageEvent event = new PlayerItemDamageEvent(player.getBukkitEntity(), CraftItemStack.asCraftMirror(this), amount);
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+ if (player instanceof ServerPlayer serverPlayer) { // Paper
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+ PlayerItemDamageEvent event = new PlayerItemDamageEvent(serverPlayer.getBukkitEntity(), CraftItemStack.asCraftMirror(this), amount); // Paper
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event.getPlayer().getServer().getPluginManager().callEvent(event);
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if (amount != event.getDamage() || event.isCancelled()) {
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@@ -553,6 +553,14 @@ public final class ItemStack {
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}
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amount = event.getDamage();
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+ // Paper start - EntityDamageItemEvent
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+ } else if (player != null) {
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+ io.papermc.paper.event.entity.EntityDamageItemEvent event = new io.papermc.paper.event.entity.EntityDamageItemEvent(player.getBukkitLivingEntity(), CraftItemStack.asCraftMirror(this), amount);
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+ if (!event.callEvent()) {
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+ return false;
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+ }
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+ amount = event.getDamage();
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+ // Paper end
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}
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// CraftBukkit end
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if (amount <= 0) {
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@@ -560,8 +568,8 @@ public final class ItemStack {
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}
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}
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- if (player != null && amount != 0) {
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- CriteriaTriggers.ITEM_DURABILITY_CHANGED.trigger(player, this, this.getDamageValue() + amount);
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+ if (player instanceof ServerPlayer serverPlayer && amount != 0) { // Paper
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+ CriteriaTriggers.ITEM_DURABILITY_CHANGED.trigger(serverPlayer, this, this.getDamageValue() + amount); // Paper
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}
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j = this.getDamageValue() + amount;
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@@ -573,7 +581,7 @@ public final class ItemStack {
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public <T extends LivingEntity> void hurtAndBreak(int amount, T entity, Consumer<T> breakCallback) {
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if (!entity.level.isClientSide && (!(entity instanceof net.minecraft.world.entity.player.Player) || !((net.minecraft.world.entity.player.Player) entity).getAbilities().instabuild)) {
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if (this.isDamageableItem()) {
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- if (this.hurt(amount, entity.getRandom(), entity instanceof ServerPlayer ? (ServerPlayer) entity : null)) {
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+ if (this.hurt(amount, entity.getRandom(), entity /*instanceof ServerPlayer ? (ServerPlayer) entity : null*/)) { // Paper - pass LivingEntity for EntityItemDamageEvent
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breakCallback.accept(entity);
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Item item = this.getItem();
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// CraftBukkit start - Check for item breaking
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