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aa52bf9e33
Mojang made some changes to priorities in 1.17 and it seems that these changes conflict with the changes made in this patch, which in some cases appears to cause excessive rescheduling of tasks. This, however, is not confirmed as such but seems to be the behavior that we're seeing to cause this issue, if mojang has adopted the changes we suggested, then a good chunk of this patch may be unneeded, but, this needs a much better look than I'm currently able to do
36 lines
2.4 KiB
Diff
36 lines
2.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Warrior <50800980+Warriorrrr@users.noreply.github.com>
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Date: Fri, 13 Aug 2021 01:14:38 +0200
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Subject: [PATCH] Configurable item frame map cursor update interval
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index cad6b4479ad3ab9e2e4bb3a733a66e4a2598dc90..af06e87191b2a04dc8e7c7555ab98bef17021b9f 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -838,6 +838,11 @@ public class PaperWorldConfig {
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mapItemFrameCursorLimit = getInt("map-item-frame-cursor-limit", mapItemFrameCursorLimit);
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}
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+ public int mapItemFrameCursorUpdateInterval = 10;
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+ private void itemFrameCursorUpdateInterval() {
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+ mapItemFrameCursorUpdateInterval = getInt("map-item-frame-cursor-update-interval", mapItemFrameCursorUpdateInterval);
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+ }
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+
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public boolean fixItemsMergingThroughWalls;
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private void fixItemsMergingThroughWalls() {
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fixItemsMergingThroughWalls = getBoolean("fix-items-merging-through-walls", fixItemsMergingThroughWalls);
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diff --git a/src/main/java/net/minecraft/server/level/ServerEntity.java b/src/main/java/net/minecraft/server/level/ServerEntity.java
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index e5cae2fb67541785072324e5434820ee4b169556..fe62ec1a888a93d90f40d86908f83faaed907ba6 100644
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--- a/src/main/java/net/minecraft/server/level/ServerEntity.java
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+++ b/src/main/java/net/minecraft/server/level/ServerEntity.java
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@@ -99,7 +99,7 @@ public class ServerEntity {
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ItemFrame entityitemframe = (ItemFrame) this.entity;
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ItemStack itemstack = entityitemframe.getItem();
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- if (this.tickCount % 10 == 0 && itemstack.getItem() instanceof MapItem) { // CraftBukkit - Moved this.tickCounter % 10 logic here so item frames do not enter the other blocks
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+ if (this.level.paperConfig.mapItemFrameCursorUpdateInterval >= 0 && this.tickCount % this.level.paperConfig.mapItemFrameCursorUpdateInterval == 0 && itemstack.getItem() instanceof MapItem) { // CraftBukkit - Moved this.tickCounter % 10 logic here so item frames do not enter the other blocks // Paper - Make item frame map cursor update interval configurable
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Integer integer = MapItem.getMapId(itemstack);
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MapItemSavedData worldmap = MapItem.getSavedData(integer, (Level) this.level);
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