Paper/patches/server/0131-Add-option-to-make-parrots-stay-on-shoulders-despite.patch
Nassim Jahnke 0ddd20c6f7
Updated Upstream (CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
ead719a65 SPIGOT-7136: Cancelling PlayerInteractEntityEvent with the Allay desyncs
8468e167e SPIGOT-7137: StructureGrowEvent isFromBonemeal and getPlayer have incorrect values
d45057c59 SPIGOT-7089: Crash when command blocks attempt to load worlds

Spigot Changes:
450dcaa8 Rebuild patches
2022-08-14 10:03:13 +02:00

44 lines
2.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Zach Brown <zach.brown@destroystokyo.com>
Date: Tue, 16 May 2017 21:29:08 -0500
Subject: [PATCH] Add option to make parrots stay on shoulders despite movement
Makes parrots not fall off whenever the player changes height, or touches water, or gets hit by a passing leaf.
Instead, switches the behavior so that players have to sneak to make the birds leave.
I suspect Mojang may switch to this behavior before full release.
To be converted into a Paper-API event at some point in the future?
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 2b54fe257db874cb74a9bd002de8721d47409e6a..c06fbadc3960a31b376f814ad050f34954728762 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -2455,6 +2455,13 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
switch (packet.getAction()) {
case PRESS_SHIFT_KEY:
this.player.setShiftKeyDown(true);
+
+ // Paper start - Hang on!
+ if (this.player.level.paperConfig().entities.behavior.parrotsAreUnaffectedByPlayerMovement) {
+ this.player.removeEntitiesOnShoulder();
+ }
+ // Paper end
+
break;
case RELEASE_SHIFT_KEY:
this.player.setShiftKeyDown(false);
diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
index 1e3ac1d2cb5adf4c0fa3b703f2ecdc32cd8ce240..07a8abb714a9dfd470ab0486c336e3b58ea927a1 100644
--- a/src/main/java/net/minecraft/world/entity/player/Player.java
+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
@@ -588,7 +588,7 @@ public abstract class Player extends LivingEntity {
this.playShoulderEntityAmbientSound(this.getShoulderEntityLeft());
this.playShoulderEntityAmbientSound(this.getShoulderEntityRight());
if (!this.level.isClientSide && (this.fallDistance > 0.5F || this.isInWater()) || this.abilities.flying || this.isSleeping() || this.isInPowderSnow) {
- this.removeEntitiesOnShoulder();
+ if (!this.level.paperConfig().entities.behavior.parrotsAreUnaffectedByPlayerMovement) this.removeEntitiesOnShoulder(); // Paper - Hang on!
}
}