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89d51d5f29
Because this exploit has been widely known for years and has not been fixed by Mojang, we decided that it was worth allowing people to toggle it on/off due to how easy it is to make it configurable. It should be noted that this decision does not promise all future exploits will be configurable.
20 lines
1.5 KiB
Diff
20 lines
1.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Esophose <esophose@gmail.com>
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Date: Sat, 3 Oct 2020 18:57:47 -0600
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Subject: [PATCH] Fix Player spawnParticle x/y/z precision loss
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index 16d1338df730fd66c079b66117cbef91786f2146..f9188664f868c0c55c92c0ec7ca43204d267b91e 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -2619,7 +2619,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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if (data != null) {
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Preconditions.checkArgument(particle.getDataType().isInstance(data), "data (%s) should be %s", data.getClass(), particle.getDataType());
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}
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- ClientboundLevelParticlesPacket packetplayoutworldparticles = new ClientboundLevelParticlesPacket(CraftParticle.createParticleParam(particle, data), true, (float) x, (float) y, (float) z, (float) offsetX, (float) offsetY, (float) offsetZ, (float) extra, count);
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+ ClientboundLevelParticlesPacket packetplayoutworldparticles = new ClientboundLevelParticlesPacket(CraftParticle.createParticleParam(particle, data), true, x, y, z, (float) offsetX, (float) offsetY, (float) offsetZ, (float) extra, count); // Paper - Fix x/y/z coordinate precision loss
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this.getHandle().connection.send(packetplayoutworldparticles);
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}
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