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89d51d5f29
Because this exploit has been widely known for years and has not been fixed by Mojang, we decided that it was worth allowing people to toggle it on/off due to how easy it is to make it configurable. It should be noted that this decision does not promise all future exploits will be configurable.
33 lines
1.4 KiB
Diff
33 lines
1.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Sun, 16 Jan 2022 10:34:02 -0800
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Subject: [PATCH] Fix xp reward for baby zombies
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The field that tracks the xpReward was not
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getting reset if the death was cancelled
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so this resets it after each call to
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Zombie#getExperienceReward
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diff --git a/src/main/java/net/minecraft/world/entity/monster/Zombie.java b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
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index a41a2ffe3b0af5c244a513c839829da3f86e5ed3..5c40e994007dbf46ebc12c1e6a6ca90379471b74 100644
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--- a/src/main/java/net/minecraft/world/entity/monster/Zombie.java
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+++ b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
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@@ -175,11 +175,16 @@ public class Zombie extends Monster {
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@Override
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public int getExperienceReward() {
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+ final int previousReward = this.xpReward; // Paper - store previous value to reset after calculating XP reward
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if (this.isBaby()) {
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this.xpReward = (int) ((double) this.xpReward * 2.5D);
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}
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- return super.getExperienceReward();
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+ // Paper start - store previous value to reset after calculating XP reward
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+ int reward = super.getExperienceReward();
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+ this.xpReward = previousReward;
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+ return reward;
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+ // Paper end - store previous value to reset after calculating XP reward
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}
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@Override
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