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Because this exploit has been widely known for years and has not been fixed by Mojang, we decided that it was worth allowing people to toggle it on/off due to how easy it is to make it configurable. It should be noted that this decision does not promise all future exploits will be configurable.
21 lines
1.5 KiB
Diff
21 lines
1.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
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Date: Wed, 15 Jun 2022 21:52:57 -0400
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Subject: [PATCH] Prevent empty items from being added to world
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The previous solution caused a bunch of bandaid fixes inorder to resolve edge cases where minecraft/the api might spawn items that are air.
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Just simply prevent them from being added to the world instead.
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index 024f32155feb31365c8233f94b1e15ed85e929fb..57f54e3399f9d2d7fecdae62858d20e50caf7afd 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
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+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -1231,6 +1231,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
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// WorldServer.LOGGER.warn("Tried to add entity {} but it was marked as removed already", EntityTypes.getKey(entity.getType())); // CraftBukkit
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return false;
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} else {
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+ if (entity instanceof net.minecraft.world.entity.item.ItemEntity itemEntity && itemEntity.getItem().isEmpty()) return false; // Paper - Prevent empty items from being added
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// Paper start - capture all item additions to the world
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if (captureDrops != null && entity instanceof net.minecraft.world.entity.item.ItemEntity) {
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captureDrops.add((net.minecraft.world.entity.item.ItemEntity) entity);
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