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5599e43ca4
We shouldn't ever be dropping API anyways. Dropped Async Chunk load v1 since its useless now Added scheduler decompile fixes incase we do end up needing them
22 lines
1.0 KiB
Diff
22 lines
1.0 KiB
Diff
From b347181112d7dd6655c11bbd324a2a4c62e9507d Mon Sep 17 00:00:00 2001
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From: Iceee <andrew@opticgaming.tv>
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Date: Wed, 2 Mar 2016 12:03:23 -0600
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Subject: [PATCH] Stop updating flowing block if material has changed
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diff --git a/src/main/java/net/minecraft/server/BlockFlowing.java b/src/main/java/net/minecraft/server/BlockFlowing.java
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index 62234a7c9..3b47253a4 100644
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--- a/src/main/java/net/minecraft/server/BlockFlowing.java
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+++ b/src/main/java/net/minecraft/server/BlockFlowing.java
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@@ -90,6 +90,7 @@ public class BlockFlowing extends BlockFluids {
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this.f(world, blockposition, iblockdata);
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}
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+ if (world.getType(blockposition).getBlock().getBlockData().getMaterial() != material) return; // Paper - Stop updating flowing block if material has changed
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org.bukkit.block.Block source = world.getWorld().getBlockAt(blockposition.getX(), blockposition.getY(), blockposition.getZ()); // CraftBukkit
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IBlockData iblockdata2 = world.getType(blockposition.down());
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--
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2.18.0
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