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"It was from a different time before books were as jank as they are now. As time has gone on they've only proven to be worse and worse."
25 lines
1.4 KiB
Diff
25 lines
1.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Mon, 4 Jun 2018 20:39:20 -0400
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Subject: [PATCH] Allow spawning Item entities with World.spawnEntity
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This API has more capabilities than .dropItem with the Consumer function
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Item can be set inside of the Consumer pre spawn function.
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index 8574cca2582d5eaf3720df1c42fda38957d18230..082ca9db7e925dfb36998135bea7be298a691b86 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -1507,6 +1507,10 @@ public class CraftWorld implements World {
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if (Boat.class.isAssignableFrom(clazz)) {
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entity = new net.minecraft.world.entity.vehicle.Boat(this.world, x, y, z);
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entity.moveTo(x, y, z, yaw, pitch);
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+ // Paper start
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+ } else if (org.bukkit.entity.Item.class.isAssignableFrom(clazz)) {
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+ entity = new ItemEntity(world, x, y, z, new net.minecraft.world.item.ItemStack(net.minecraft.world.item.Item.byBlock(net.minecraft.world.level.block.Blocks.DIRT)));
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+ // Paper end
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} else if (FallingBlock.class.isAssignableFrom(clazz)) {
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entity = new FallingBlockEntity(this.world, x, y, z, this.world.getBlockState(new BlockPos(x, y, z)));
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} else if (Projectile.class.isAssignableFrom(clazz)) {
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