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c5a10665b8
Spigot still maintains some partial implementation of "tick skipping", a practice in which the MinecraftServer.currentTick field is updated not by an increment of one per actual tick, but instead set to System.currentTimeMillis() / 50. This behaviour means that the tracked tick may "skip" a tick value in case a previous tick took more than the expected 50ms. To compensate for this in important paths, spigot/craftbukkit implements "wall-time". Instead of incrementing/decrementing ticks on block entities/entities by one for each call to their tick() method, they instead increment/decrement important values, like an ItemEntity's age or pickupDelay, by the difference of `currentTick - lastTick`, where `lastTick` is the value of `currentTick` during the last tick() call. These "fixes" however do not play nicely with minecraft's simulation distance as entities/block entities implementing the above behaviour would "catch up" their values when moving from a non-ticking chunk to a ticking one as their `lastTick` value remains stuck on the last tick in a ticking chunk and hence lead to a large "catch up" once ticked again. Paper completely removes the "tick skipping" behaviour (See patch "Further-improve-server-tick-loop"), making the above precautions completely unnecessary, which also rids paper of the previous described incompatibility with non-ticking chunks.
20 lines
1.3 KiB
Diff
20 lines
1.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
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Date: Mon, 5 Apr 2021 18:35:15 -0700
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Subject: [PATCH] Don't ignore result of PlayerEditBookEvent
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 25d060e8d77b1e8ea2ac951d2b25d60a984398cd..403b2499374906daa0ca2bb774522f92e186e6d5 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -1154,7 +1154,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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List<Filterable<String>> list1 = pages.stream().map(this::filterableFromOutgoing).toList();
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itemstack.set(DataComponents.WRITABLE_BOOK_CONTENT, new WritableBookContent(list1));
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- CraftEventFactory.handleEditBookEvent(this.player, slotId, handItem, itemstack); // CraftBukkit
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+ this.player.getInventory().setItem(slotId, CraftEventFactory.handleEditBookEvent(this.player, slotId, handItem, itemstack)); // CraftBukkit // Paper - Don't ignore result (see other callsite for handleEditBookEvent)
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}
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}
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