Paper/patches/server/0058-Add-velocity-warnings....

86 lines
4.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Joseph Hirschfeld <joe@ibj.io>
Date: Thu, 3 Mar 2016 02:48:12 -0600
Subject: [PATCH] Add velocity warnings
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
index fa77a985087acf3398f65b58be7c1d12ea8f7f66..b7707cccbdc1b55f49cc70218949aacdceeb2651 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
@@ -298,6 +298,7 @@ public final class CraftServer implements Server {
public boolean ignoreVanillaPermissions = false;
private final List<CraftPlayer> playerView;
public int reloadCount;
+ public static Exception excessiveVelEx; // Paper - Velocity warnings
static {
ConfigurationSerialization.registerClass(CraftOfflinePlayer.class);
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
index 49294a8d580d891f21d8d4cbae14ae477c01ff8d..74937603e7b8308fd314d650d9d966e8abd2c725 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
@@ -128,10 +128,40 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
public void setVelocity(Vector velocity) {
Preconditions.checkArgument(velocity != null, "velocity");
velocity.checkFinite();
+ // Paper start - Warn server owners when plugins try to set super high velocities
+ if (!(this instanceof org.bukkit.entity.Projectile || this instanceof org.bukkit.entity.Minecart) && isUnsafeVelocity(velocity)) {
+ CraftServer.excessiveVelEx = new Exception("Excessive velocity set detected: tried to set velocity of entity " + entity.getScoreboardName() + " id #" + getEntityId() + " to (" + velocity.getX() + "," + velocity.getY() + "," + velocity.getZ() + ").");
+ }
+ // Paper end
this.entity.setDeltaMovement(CraftVector.toNMS(velocity));
this.entity.hurtMarked = true;
}
+ // Paper start
+ /**
+ * Checks if the given velocity is not necessarily safe in all situations.
+ * This function returning true does not mean the velocity is dangerous or to be avoided, only that it may be
+ * a detriment to performance on the server.
+ *
+ * It is not to be used as a hard rule of any sort.
+ * Paper only uses it to warn server owners in watchdog crashes.
+ *
+ * @param vel incoming velocity to check
+ * @return if the velocity has the potential to be a performance detriment
+ */
+ private static boolean isUnsafeVelocity(Vector vel) {
+ final double x = vel.getX();
+ final double y = vel.getY();
+ final double z = vel.getZ();
+
+ if (x > 4 || x < -4 || y > 4 || y < -4 || z > 4 || z < -4) {
+ return true;
+ }
+
+ return false;
+ }
+ // Paper end
+
@Override
public double getHeight() {
return this.getHandle().getBbHeight();
diff --git a/src/main/java/org/spigotmc/WatchdogThread.java b/src/main/java/org/spigotmc/WatchdogThread.java
index 231b4e3552b17f7803815a433a5ece440c227cc6..fd3fe8f00981230f1115ad6821a6be9c9f09f7d3 100644
--- a/src/main/java/org/spigotmc/WatchdogThread.java
+++ b/src/main/java/org/spigotmc/WatchdogThread.java
@@ -130,6 +130,17 @@ public class WatchdogThread extends Thread
}
log.log( Level.SEVERE, "\tStack:" );
//
+ // Paper start - Warn in watchdog if an excessive velocity was ever set
+ if (org.bukkit.craftbukkit.CraftServer.excessiveVelEx != null) {
+ log.log(Level.SEVERE, "------------------------------");
+ log.log(Level.SEVERE, "During the run of the server, a plugin set an excessive velocity on an entity");
+ log.log(Level.SEVERE, "This may be the cause of the issue, or it may be entirely unrelated");
+ log.log(Level.SEVERE, org.bukkit.craftbukkit.CraftServer.excessiveVelEx.getMessage());
+ for (StackTraceElement stack : org.bukkit.craftbukkit.CraftServer.excessiveVelEx.getStackTrace()) {
+ log.log( Level.SEVERE, "\t\t" + stack );
+ }
+ }
+ // Paper end
for ( StackTraceElement stack : thread.getStackTrace() )
{
log.log( Level.SEVERE, "\t\t" + stack );