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https://github.com/PaperMC/Paper.git
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750049fa2b
CraftChatMessage.fromComponent fails to take into account the style of TranslatableComponent args, causing any styling on args to be completely ignored. Fixing this is relatively simple, however would cause behavior to deviate from upstream. This commit will fix the coloring in messages logged through MinecraftServer.LOGGER by simply using Adventure's legacy text serializer, which properly serializes TranslatableComponents and their arguments. Note that this doesn't do anything about the underlying issue of CraftChatMessage.fromComponent improperly serializing TranslatableComponents.
272 lines
14 KiB
Diff
272 lines
14 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Thu, 9 Apr 2020 00:09:26 -0400
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Subject: [PATCH] Mid Tick Chunk Tasks - Speed up processing of chunk loads and
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generation
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Credit to Spotted for the idea
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A lot of the new chunk system requires constant back and forth the main thread
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to handle priority scheduling and ensuring conflicting tasks do not run at the
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same time.
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The issue is, these queues are only checked at either:
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A) Sync Chunk Loads
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B) End of Tick while sleeping
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This results in generating chunks sitting waiting for a full tick to
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complete before it will even start the next unit of work to do.
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Additionally, this also delays loading of chunks until this same timing.
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We will now periodically poll the chunk task queues throughout the tick,
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looking for work to do.
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We do this in a fair method that considers all worlds, not just the one being
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ticked, so that each world can get 1 task procesed each before the next pass.
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In a view distance of 15, chunk loading performance was visually faster on the client.
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Flying at high speed in spectator mode was able to keep up with chunk loading (as long as they are already generated)
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diff --git a/src/main/java/co/aikar/timings/MinecraftTimings.java b/src/main/java/co/aikar/timings/MinecraftTimings.java
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index fed920e5ec65409377f181d74dcf9274d45aadc1..b4d43ceed368552e703886213327a0c0bb5ccb92 100644
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--- a/src/main/java/co/aikar/timings/MinecraftTimings.java
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+++ b/src/main/java/co/aikar/timings/MinecraftTimings.java
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@@ -16,6 +16,7 @@ import java.util.Map;
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public final class MinecraftTimings {
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public static final Timing serverOversleep = Timings.ofSafe("Server Oversleep");
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+ public static final Timing midTickChunkTasks = Timings.ofSafe("Mid Tick Chunk Tasks");
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public static final Timing playerListTimer = Timings.ofSafe("Player List");
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public static final Timing commandFunctionsTimer = Timings.ofSafe("Command Functions");
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public static final Timing connectionTimer = Timings.ofSafe("Connection Handler");
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diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java
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index da93d38fe63035e4ff198ada84a4431f52d97c01..ddbc8cb712c50038922eded75dd6ca85fe851078 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java
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@@ -410,4 +410,9 @@ public class PaperConfig {
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log("Async Chunks: Enabled - Chunks will be loaded much faster, without lag.");
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}
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}
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+
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+ public static int midTickChunkTasks = 1000;
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+ private static void midTickChunkTasks() {
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+ midTickChunkTasks = getInt("settings.chunk-tasks-per-tick", midTickChunkTasks);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index 54738ef346b1fe4c45ea95db2f236d10f8525a20..5ea593ccfedf55140a723f6dc29bebe282e77ab3 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -1057,6 +1057,7 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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// Paper end
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tickSection = curTime;
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}
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+ midTickChunksTasksRan = 0; // Paper
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// Spigot end
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//MinecraftServer.currentTick = (int) (System.currentTimeMillis() / 50); // CraftBukkit // Paper - don't overwrite current tick time
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@@ -1126,7 +1127,7 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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}
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- private boolean canSleepForTick() {
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+ public boolean canSleepForTick() { // Paper
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// CraftBukkit start
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if (isOversleep) return canOversleep();// Paper - because of our changes, this logic is broken
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return this.forceTicks || this.isEntered() || SystemUtils.getMonotonicMillis() < (this.X ? this.W : this.nextTick);
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@@ -1156,6 +1157,23 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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});
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}
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+ // Paper start
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+ public int midTickChunksTasksRan = 0;
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+ private long midTickLastRan = 0;
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+ public void midTickLoadChunks() {
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+ if (!isMainThread() || System.nanoTime() - midTickLastRan < 1000000) {
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+ // only check once per 0.25ms incase this code is called in a hot method
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+ return;
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+ }
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+ try (co.aikar.timings.Timing ignored = co.aikar.timings.MinecraftTimings.midTickChunkTasks.startTiming()) {
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+ for (WorldServer value : this.getWorlds()) {
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+ value.getChunkProvider().serverThreadQueue.midTickLoadChunks();
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+ }
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+ midTickLastRan = System.nanoTime();
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+ }
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+ }
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+ // Paper end
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+
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@Override
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public TickTask postToMainThread(Runnable runnable) {
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return new TickTask(this.ticks, runnable);
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@@ -1242,6 +1260,7 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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// Paper start - move oversleep into full server tick
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isOversleep = true;MinecraftTimings.serverOversleep.startTiming();
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this.awaitTasks(() -> {
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+ midTickLoadChunks(); // will only do loads since we are still considered !canSleepForTick
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return !this.canOversleep();
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});
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isOversleep = false;MinecraftTimings.serverOversleep.stopTiming();
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@@ -1320,13 +1339,16 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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}
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protected void b(BooleanSupplier booleansupplier) {
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+ midTickLoadChunks(); // Paper
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MinecraftTimings.bukkitSchedulerTimer.startTiming(); // Spigot // Paper
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this.server.getScheduler().mainThreadHeartbeat(this.ticks); // CraftBukkit
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MinecraftTimings.bukkitSchedulerTimer.stopTiming(); // Spigot // Paper
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+ midTickLoadChunks(); // Paper
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this.methodProfiler.enter("commandFunctions");
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MinecraftTimings.commandFunctionsTimer.startTiming(); // Spigot // Paper
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this.getFunctionData().tick();
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MinecraftTimings.commandFunctionsTimer.stopTiming(); // Spigot // Paper
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+ midTickLoadChunks(); // Paper
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this.methodProfiler.exitEnter("levels");
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Iterator iterator = this.getWorlds().iterator();
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@@ -1337,7 +1359,7 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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processQueue.remove().run();
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}
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MinecraftTimings.processQueueTimer.stopTiming(); // Spigot
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-
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+ midTickLoadChunks(); // Paper
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MinecraftTimings.timeUpdateTimer.startTiming(); // Spigot // Paper
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// Send time updates to everyone, it will get the right time from the world the player is in.
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// Paper start - optimize time updates
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@@ -1379,9 +1401,11 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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this.methodProfiler.enter("tick");
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try {
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+ midTickLoadChunks(); // Paper
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worldserver.timings.doTick.startTiming(); // Spigot
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worldserver.doTick(booleansupplier);
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worldserver.timings.doTick.stopTiming(); // Spigot
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+ midTickLoadChunks(); // Paper
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} catch (Throwable throwable) {
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// Spigot Start
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CrashReport crashreport;
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diff --git a/src/main/java/net/minecraft/server/level/ChunkProviderServer.java b/src/main/java/net/minecraft/server/level/ChunkProviderServer.java
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index 138676e5b03bc80a777a1f4c12f3f4b5316e8dea..99108d2c8145c16943fb29872c55d8e74f75eb77 100644
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--- a/src/main/java/net/minecraft/server/level/ChunkProviderServer.java
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+++ b/src/main/java/net/minecraft/server/level/ChunkProviderServer.java
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@@ -22,6 +22,7 @@ import net.minecraft.core.BlockPosition;
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import net.minecraft.core.SectionPosition;
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import net.minecraft.network.protocol.Packet;
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import net.minecraft.server.MCUtil;
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+import net.minecraft.server.MinecraftServer;
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import net.minecraft.server.level.progress.WorldLoadListener;
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import net.minecraft.util.MathHelper;
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import net.minecraft.util.profiling.GameProfilerFiller;
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@@ -718,6 +719,7 @@ public class ChunkProviderServer extends IChunkProvider {
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this.world.getMethodProfiler().enter("purge");
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this.world.timings.doChunkMap.startTiming(); // Spigot
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this.chunkMapDistance.purgeTickets();
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+ this.world.getMinecraftServer().midTickLoadChunks(); // Paper
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this.tickDistanceManager();
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this.world.timings.doChunkMap.stopTiming(); // Spigot
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this.world.getMethodProfiler().exitEnter("chunks");
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@@ -727,6 +729,7 @@ public class ChunkProviderServer extends IChunkProvider {
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this.world.timings.doChunkUnload.startTiming(); // Spigot
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this.world.getMethodProfiler().exitEnter("unload");
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this.playerChunkMap.unloadChunks(booleansupplier);
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+ this.world.getMinecraftServer().midTickLoadChunks(); // Paper
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this.world.timings.doChunkUnload.stopTiming(); // Spigot
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this.world.getMethodProfiler().exit();
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this.clearCache();
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@@ -780,7 +783,7 @@ public class ChunkProviderServer extends IChunkProvider {
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entityPlayer.playerNaturallySpawnedEvent.callEvent();
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};
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// Paper end
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- this.playerChunkMap.forEachVisibleChunk((playerchunk) -> { // Paper - safe iterator incase chunk loads, also no wrapping
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+ final int[] chunksTicked = {0}; this.playerChunkMap.forEachVisibleChunk((playerchunk) -> { // Paper - safe iterator incase chunk loads, also no wrapping
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Optional<Chunk> optional = ((Either) playerchunk.a().getNow(PlayerChunk.UNLOADED_CHUNK)).left();
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if (optional.isPresent()) {
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@@ -804,6 +807,7 @@ public class ChunkProviderServer extends IChunkProvider {
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this.world.timings.chunkTicks.startTiming(); // Spigot // Paper
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this.world.a(chunk, k);
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this.world.timings.chunkTicks.stopTiming(); // Spigot // Paper
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+ if (chunksTicked[0]++ % 10 == 0) this.world.getMinecraftServer().midTickLoadChunks(); // Paper
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}
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}
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}
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@@ -960,6 +964,41 @@ public class ChunkProviderServer extends IChunkProvider {
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super.executeTask(runnable);
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}
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+ // Paper start
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+ private long lastMidTickChunkTask = 0;
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+ public boolean pollChunkLoadTasks() {
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+ if (com.destroystokyo.paper.io.chunk.ChunkTaskManager.pollChunkWaitQueue() || ChunkProviderServer.this.world.asyncChunkTaskManager.pollNextChunkTask()) {
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+ try {
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+ ChunkProviderServer.this.tickDistanceManager();
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+ } finally {
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+ // from below: process pending Chunk loadCallback() and unloadCallback() after each run task
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+ playerChunkMap.callbackExecutor.run();
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+ }
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+ return true;
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+ }
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+ return false;
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+ }
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+ public void midTickLoadChunks() {
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+ MinecraftServer server = ChunkProviderServer.this.world.getMinecraftServer();
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+ // always try to load chunks, restrain generation/other updates only. don't count these towards tick count
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+ //noinspection StatementWithEmptyBody
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+ while (pollChunkLoadTasks()) {}
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+
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+ if (System.nanoTime() - lastMidTickChunkTask < 200000) {
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+ return;
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+ }
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+
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+ for (;server.midTickChunksTasksRan < com.destroystokyo.paper.PaperConfig.midTickChunkTasks && server.canSleepForTick();) {
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+ if (this.executeNext()) {
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+ server.midTickChunksTasksRan++;
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+ lastMidTickChunkTask = System.nanoTime();
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+ } else {
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+ break;
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+ }
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+ }
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+ }
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+ // Paper end
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+
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@Override
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protected boolean executeNext() {
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// CraftBukkit start - process pending Chunk loadCallback() and unloadCallback() after each run task
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diff --git a/src/main/java/net/minecraft/server/level/WorldServer.java b/src/main/java/net/minecraft/server/level/WorldServer.java
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index 8159baec6e862580dc340d8fd7c16013ec8f0e66..6f15e2d0302108d64b14b3449e81f18f985db7ae 100644
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--- a/src/main/java/net/minecraft/server/level/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/level/WorldServer.java
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@@ -571,6 +571,7 @@ public class WorldServer extends World implements GeneratorAccessSeed {
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}
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timings.scheduledBlocks.stopTiming(); // Paper
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+ this.getMinecraftServer().midTickLoadChunks(); // Paper
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gameprofilerfiller.exitEnter("raid");
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this.timings.raids.startTiming(); // Paper - timings
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this.persistentRaid.a();
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@@ -579,6 +580,7 @@ public class WorldServer extends World implements GeneratorAccessSeed {
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timings.doSounds.startTiming(); // Spigot
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this.ak();
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timings.doSounds.stopTiming(); // Spigot
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+ this.getMinecraftServer().midTickLoadChunks(); // Paper
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this.ticking = false;
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gameprofilerfiller.exitEnter("entities");
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boolean flag3 = true || !this.players.isEmpty() || !this.getForceLoadedChunks().isEmpty(); // CraftBukkit - this prevents entity cleanup, other issues on servers with no players
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@@ -645,6 +647,7 @@ public class WorldServer extends World implements GeneratorAccessSeed {
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timings.entityTick.stopTiming(); // Spigot
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this.tickingEntities = false;
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+ this.getMinecraftServer().midTickLoadChunks(); // Paper
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Entity entity2;
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@@ -654,6 +657,7 @@ public class WorldServer extends World implements GeneratorAccessSeed {
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}
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timings.tickEntities.stopTiming(); // Spigot
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+ this.getMinecraftServer().midTickLoadChunks(); // Paper
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this.tickBlockEntities();
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}
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