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36f34f01c0
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: da9ef3c5 #496: Add methods to get/set ItemStacks in EquipmentSlots 3abebc9f #492: Let Tameable extend Animals rather than Entity 941111a0 #495: Expose ItemStack and hand used in PlayerShearEntityEvent 4fe19cae #494: InventoryView - Add missing Brewing FUEL_TIME CraftBukkit Changes:933e9094
#664: Add methods to get/set ItemStacks in EquipmentSlots18722312
#662: Expose ItemStack and hand used in PlayerShearEntityEvent
30 lines
1.6 KiB
Diff
30 lines
1.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Trigary <trigary0@gmail.com>
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Date: Sun, 1 Mar 2020 22:43:34 +0100
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Subject: [PATCH] add hand to BlockMultiPlaceEvent
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diff --git a/src/main/java/org/bukkit/event/block/BlockMultiPlaceEvent.java b/src/main/java/org/bukkit/event/block/BlockMultiPlaceEvent.java
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index fe2ec79dd6084509cb8cbb8155a356f4162466fd..8460aa4f5e211fb0a6ab11f7487d38dba927e1da 100644
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--- a/src/main/java/org/bukkit/event/block/BlockMultiPlaceEvent.java
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+++ b/src/main/java/org/bukkit/event/block/BlockMultiPlaceEvent.java
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@@ -18,9 +18,17 @@ import org.jetbrains.annotations.NotNull;
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public class BlockMultiPlaceEvent extends BlockPlaceEvent {
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private final List<BlockState> states;
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+ @Deprecated // Paper
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public BlockMultiPlaceEvent(@NotNull List<BlockState> states, @NotNull Block clicked, @NotNull ItemStack itemInHand, @NotNull Player thePlayer, boolean canBuild) {
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- super(states.get(0).getBlock(), states.get(0), clicked, itemInHand, thePlayer, canBuild);
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+ //Paper start - add hand to BlockMultiPlaceEvent
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+ this(states, clicked, itemInHand, thePlayer, canBuild, org.bukkit.inventory.EquipmentSlot.HAND);
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+ }
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+
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+
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+ public BlockMultiPlaceEvent(@NotNull List<BlockState> states, @NotNull Block clicked, @NotNull ItemStack itemInHand, @NotNull Player thePlayer, boolean canBuild, @NotNull org.bukkit.inventory.EquipmentSlot hand) {
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+ super(states.get(0).getBlock(), states.get(0), clicked, itemInHand, thePlayer, canBuild, hand);
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this.states = ImmutableList.copyOf(states);
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+ //Paper end
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}
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/**
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