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* Updated Upstream (Bukkit/CraftBukkit) Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 45690fe9 SPIGOT-5047: Correct slot types for 1.14 inventories CraftBukkit Changes:4090d01f
SPIGOT-5047: Correct slot types for 1.14 inventoriese8c08362
SPIGOT-5046: World#getLoadedChunks returning inaccessible cached chunks.d445af3b
SPIGOT-5067: Add item meta for 1.14 spawn eggs * Bring Chunk load checks in-line with spigot As of the last upstream merge spigot now checks ticket level status when returning loaded chunks for a world from api. Now our checks will respect that decision. * Fix spawn ticket levels Vanilla would keep the inner chunks of spawn available for ticking, however my changes made all chunks non-ticking. Resolve by changing ticket levels for spawn chunks inside the border to respect this behavior. * Make World#getChunkIfLoadedImmediately return only entity ticking chunks Mojang appears to be using chunks with level > 33 (non-ticking chunks) as cached chunks and not actually loaded chunks. * Bring all loaded checks in line with spigot Loaded chunks must be at least border chunks, or level <= 33
83 lines
2.3 KiB
Diff
83 lines
2.3 KiB
Diff
From f5b16f625b82df46d0a83f2bb795f77e2bcc91d6 Mon Sep 17 00:00:00 2001
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From: Techcable <Techcable@outlook.com>
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Date: Fri, 16 Dec 2016 21:25:39 -0600
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Subject: [PATCH] Add ProjectileCollideEvent
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diff --git a/src/main/java/com/destroystokyo/paper/event/entity/ProjectileCollideEvent.java b/src/main/java/com/destroystokyo/paper/event/entity/ProjectileCollideEvent.java
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new file mode 100644
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index 000000000..453663893
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--- /dev/null
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+++ b/src/main/java/com/destroystokyo/paper/event/entity/ProjectileCollideEvent.java
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@@ -0,0 +1,67 @@
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+package com.destroystokyo.paper.event.entity;
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+
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+import org.bukkit.entity.Entity;
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+import org.bukkit.entity.Projectile;
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+import org.bukkit.event.Cancellable;
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+import org.bukkit.event.HandlerList;
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+import org.bukkit.event.entity.EntityEvent;
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+import org.jetbrains.annotations.NotNull;
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+
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+/**
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+ * Called when an projectile collides with an entity
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+ * <p>
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+ * This event is called <b>before</b> {@link org.bukkit.event.entity.EntityDamageByEntityEvent}, and cancelling it will allow the projectile to continue flying
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+ */
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+public class ProjectileCollideEvent extends EntityEvent implements Cancellable {
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+ @NotNull private final Entity collidedWith;
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+
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+ /**
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+ * Get the entity the projectile collided with
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+ *
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+ * @return the entity collided with
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+ */
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+ @NotNull
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+ public Entity getCollidedWith() {
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+ return collidedWith;
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+ }
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+
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+ public ProjectileCollideEvent(@NotNull Projectile what, @NotNull Entity collidedWith) {
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+ super(what);
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+ this.collidedWith = collidedWith;
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+ }
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+
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+ /**
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+ * Get the projectile that collided
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+ *
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+ * @return the projectile that collided
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+ */
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+ @NotNull
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+ public Projectile getEntity() {
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+ return (Projectile) super.getEntity();
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+ }
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+
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+ private static final HandlerList handlerList = new HandlerList();
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+
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+ @NotNull
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+ public static HandlerList getHandlerList() {
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+ return handlerList;
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+ }
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+
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+ @NotNull
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+ @Override
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+ public HandlerList getHandlers() {
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+ return handlerList;
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+ }
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+
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+ private boolean cancelled = false;
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+
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+ @Override
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+ public boolean isCancelled() {
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+ return cancelled;
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+ }
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+
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+ @Override
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+ public void setCancelled(boolean cancel) {
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+ this.cancelled = cancel;
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+ }
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+}
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--
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2.21.0
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