Paper/Spigot-API-Patches/0041-Add-ProjectileCollideEvent.patch
Spottedleaf 5c7081fecc Update upstream & fix some chunk related issues (#2177)
* Updated Upstream (Bukkit/CraftBukkit)

Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
45690fe9 SPIGOT-5047: Correct slot types for 1.14 inventories

CraftBukkit Changes:
4090d01f SPIGOT-5047: Correct slot types for 1.14 inventories
e8c08362 SPIGOT-5046: World#getLoadedChunks returning inaccessible cached chunks.
d445af3b SPIGOT-5067: Add item meta for 1.14 spawn eggs

* Bring Chunk load checks in-line with spigot

As of the last upstream merge spigot now checks ticket level status
when returning loaded chunks for a world from api. Now our checks
will respect that decision.

* Fix spawn ticket levels

Vanilla would keep the inner chunks of spawn available for ticking,
however my changes made all chunks non-ticking. Resolve by changing
ticket levels for spawn chunks inside the border to respect this
behavior.


* Make World#getChunkIfLoadedImmediately return only entity ticking chunks

Mojang appears to be using chunks with level > 33 (non-ticking chunks)
as cached chunks and not actually loaded chunks.

* Bring all loaded checks in line with spigot

Loaded chunks must be at least border  chunks, or level <= 33
2019-06-14 03:27:40 +01:00

83 lines
2.3 KiB
Diff

From f5b16f625b82df46d0a83f2bb795f77e2bcc91d6 Mon Sep 17 00:00:00 2001
From: Techcable <Techcable@outlook.com>
Date: Fri, 16 Dec 2016 21:25:39 -0600
Subject: [PATCH] Add ProjectileCollideEvent
diff --git a/src/main/java/com/destroystokyo/paper/event/entity/ProjectileCollideEvent.java b/src/main/java/com/destroystokyo/paper/event/entity/ProjectileCollideEvent.java
new file mode 100644
index 000000000..453663893
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/event/entity/ProjectileCollideEvent.java
@@ -0,0 +1,67 @@
+package com.destroystokyo.paper.event.entity;
+
+import org.bukkit.entity.Entity;
+import org.bukkit.entity.Projectile;
+import org.bukkit.event.Cancellable;
+import org.bukkit.event.HandlerList;
+import org.bukkit.event.entity.EntityEvent;
+import org.jetbrains.annotations.NotNull;
+
+/**
+ * Called when an projectile collides with an entity
+ * <p>
+ * This event is called <b>before</b> {@link org.bukkit.event.entity.EntityDamageByEntityEvent}, and cancelling it will allow the projectile to continue flying
+ */
+public class ProjectileCollideEvent extends EntityEvent implements Cancellable {
+ @NotNull private final Entity collidedWith;
+
+ /**
+ * Get the entity the projectile collided with
+ *
+ * @return the entity collided with
+ */
+ @NotNull
+ public Entity getCollidedWith() {
+ return collidedWith;
+ }
+
+ public ProjectileCollideEvent(@NotNull Projectile what, @NotNull Entity collidedWith) {
+ super(what);
+ this.collidedWith = collidedWith;
+ }
+
+ /**
+ * Get the projectile that collided
+ *
+ * @return the projectile that collided
+ */
+ @NotNull
+ public Projectile getEntity() {
+ return (Projectile) super.getEntity();
+ }
+
+ private static final HandlerList handlerList = new HandlerList();
+
+ @NotNull
+ public static HandlerList getHandlerList() {
+ return handlerList;
+ }
+
+ @NotNull
+ @Override
+ public HandlerList getHandlers() {
+ return handlerList;
+ }
+
+ private boolean cancelled = false;
+
+ @Override
+ public boolean isCancelled() {
+ return cancelled;
+ }
+
+ @Override
+ public void setCancelled(boolean cancel) {
+ this.cancelled = cancel;
+ }
+}
--
2.21.0