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https://github.com/PaperMC/Paper.git
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48b6bfe2a6
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: c987938a SPIGOT-5180: Add Villager#sleep() and #wakeup() methods CraftBukkit Changes:7f33c6a2
SPIGOT-5196: Restore previous version behaviour regarding cancelled BlockBreakEvent6a5fc902
Improve diff in EntityHangingc98d61bf
SPIGOT-4712: Allow spawning of upwards or downwards facing item framesdb971477
SPIGOT-5199: Fix NPE if setting the book of the ItemMeta of a lecternb0ef3996
SPIGOT-4679 Fix black lines after book paragraphs1215188f
SPIGOT-5180: Add Villager#sleep() and #wakeup() methodsc03b2bef
SPIGOT-4975: NPE on WorldGenStronghold When Using Multiple Worlds65ea162c
Ensure Bukkit data pack is always up to date0b107b8d
MC-157395, SPIGOT-5193: Small armor stands do not drop loot6da0abca
SPIGOT-5195: Player loot table does not drop when keepInventory is on8b09d983
SPIGOT-5190: Superfluous EntityCombustEvent called when using fire aspect sword Spigot Changes: 1981d553 SPIGOT-5198: Catch more bad async operations 6a14ca46 Rebuild patches
87 lines
4.7 KiB
Diff
87 lines
4.7 KiB
Diff
From 7dd2179e78684fc322f82017fc67d851a85ca677 Mon Sep 17 00:00:00 2001
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From: Trigary <trigary0@gmail.com>
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Date: Fri, 14 Sep 2018 17:42:08 +0200
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Subject: [PATCH] Limit lightning strike effect distance
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 7e031d18e..63f313a92 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -234,6 +234,28 @@ public class PaperWorldConfig {
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skeleHorseSpawnChance = 0.01D; // Vanilla value
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}
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}
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+
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+ public double sqrMaxThunderDistance;
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+ public double sqrMaxLightningImpactSoundDistance;
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+ public double maxLightningFlashDistance;
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+ private void lightningStrikeDistanceLimit() {
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+ sqrMaxThunderDistance = getInt("lightning-strike-distance-limit.sound", -1);
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+ if (sqrMaxThunderDistance > 0) {
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+ sqrMaxThunderDistance *= sqrMaxThunderDistance;
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+ }
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+
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+ sqrMaxLightningImpactSoundDistance = getInt("lightning-strike-distance-limit.impact-sound", -1);
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+ if (sqrMaxLightningImpactSoundDistance < 0) {
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+ sqrMaxLightningImpactSoundDistance = 32 * 32; //Vanilla value
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+ } else {
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+ sqrMaxLightningImpactSoundDistance *= sqrMaxLightningImpactSoundDistance;
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+ }
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+
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+ maxLightningFlashDistance = getInt("lightning-strike-distance-limit.flash", -1);
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+ if (maxLightningFlashDistance < 0) {
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+ maxLightningFlashDistance = 512; // Vanilla value
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+ }
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+ }
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public int fixedInhabitedTime;
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private void fixedInhabitedTime() {
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diff --git a/src/main/java/net/minecraft/server/EntityLightning.java b/src/main/java/net/minecraft/server/EntityLightning.java
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index 2ceee79cf..27bf271bb 100644
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--- a/src/main/java/net/minecraft/server/EntityLightning.java
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+++ b/src/main/java/net/minecraft/server/EntityLightning.java
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@@ -64,6 +64,17 @@ public class EntityLightning extends Entity {
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double deltaX = this.locX - player.locX;
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double deltaZ = this.locZ - player.locZ;
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double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
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+ // Paper start - Limit lightning strike effect distance
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+ if (distanceSquared <= this.world.paperConfig.sqrMaxLightningImpactSoundDistance) {
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+ player.playerConnection.sendPacket(new PacketPlayOutNamedSoundEffect(SoundEffects.ENTITY_LIGHTNING_BOLT_IMPACT,
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+ SoundCategory.WEATHER, this.locX, this.locY, this.locZ, 2.0f, 0.5F + this.random.nextFloat() * 0.2F));
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+ }
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+
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+ if (world.paperConfig.sqrMaxThunderDistance != -1 && distanceSquared >= world.paperConfig.sqrMaxThunderDistance) {
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+ continue;
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+ }
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+
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+ // Paper end
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if (distanceSquared > viewDistance * viewDistance) {
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double deltaLength = Math.sqrt(distanceSquared);
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double relativeX = player.locX + (deltaX / deltaLength) * viewDistance;
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@@ -74,7 +85,7 @@ public class EntityLightning extends Entity {
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}
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}
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// CraftBukkit end
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- this.world.playSound((EntityHuman) null, this.locX, this.locY, this.locZ, SoundEffects.ENTITY_LIGHTNING_BOLT_IMPACT, SoundCategory.WEATHER, 2.0F, 0.5F + this.random.nextFloat() * 0.2F);
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+ //this.world.playSound((EntityHuman) null, this.locX, this.locY, this.locZ, SoundEffects.ENTITY_LIGHTNING_BOLT_IMPACT, SoundCategory.WEATHER, 2.0F, 0.5F + this.random.nextFloat() * 0.2F); // Paper - Limit lightning strike effect distance (the packet is now sent from inside the loop)
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}
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--this.lifeTicks;
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index d8d4da7d1..dd9b9cbfa 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -1185,7 +1185,7 @@ public class WorldServer extends World {
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}
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// CraftBukkit end
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this.globalEntityList.add(entitylightning);
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- this.server.getPlayerList().sendPacketNearby((EntityHuman) null, entitylightning.locX, entitylightning.locY, entitylightning.locZ, 512.0D, this, new PacketPlayOutSpawnEntityWeather(entitylightning)); // Paper - use world instead of dimension
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+ this.server.getPlayerList().sendPacketNearby((EntityHuman) null, entitylightning.locX, entitylightning.locY, entitylightning.locZ, paperConfig.maxLightningFlashDistance, this, new PacketPlayOutSpawnEntityWeather(entitylightning)); // Paper - use world instead of dimension, limit lightning strike effect distance
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}
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@Override
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--
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2.22.0
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