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Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: da9ef3c5 #496: Add methods to get/set ItemStacks in EquipmentSlots 3abebc9f #492: Let Tameable extend Animals rather than Entity 941111a0 #495: Expose ItemStack and hand used in PlayerShearEntityEvent 4fe19cae #494: InventoryView - Add missing Brewing FUEL_TIME CraftBukkit Changes:933e9094
#664: Add methods to get/set ItemStacks in EquipmentSlots18722312
#662: Expose ItemStack and hand used in PlayerShearEntityEvent
30 lines
1.6 KiB
Diff
30 lines
1.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Wed, 8 Apr 2020 21:07:08 -0400
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Subject: [PATCH] Don't load chunks when attempting to unload a chunk
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Big Brain Logic
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index b70c0fd977ce71cc8cb484249cb234dc86b59f1f..eb7b48422e06d25974f19a582c31fecb3b80271c 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -473,7 +473,7 @@ public class CraftWorld implements World {
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@Override
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public boolean unloadChunkRequest(int x, int z) {
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org.spigotmc.AsyncCatcher.catchOp("chunk unload"); // Spigot
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- net.minecraft.server.IChunkAccess chunk = world.getChunkProvider().getChunkAt(x, z, ChunkStatus.FULL, false);
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+ net.minecraft.server.IChunkAccess chunk = world.getChunkProvider().getChunkAtIfLoadedImmediately(x, z); // Paper
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if (chunk != null) {
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world.getChunkProvider().removeTicket(TicketType.PLUGIN, chunk.getPos(), 1, Unit.INSTANCE);
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}
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@@ -483,7 +483,7 @@ public class CraftWorld implements World {
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private boolean unloadChunk0(int x, int z, boolean save) {
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org.spigotmc.AsyncCatcher.catchOp("chunk unload"); // Spigot
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- net.minecraft.server.Chunk chunk = (net.minecraft.server.Chunk) world.getChunkProvider().getChunkAt(x, z, ChunkStatus.FULL, false);
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+ net.minecraft.server.Chunk chunk = world.getChunkProvider().getChunkAtIfLoadedImmediately(x, z); // Paper
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if (chunk == null) {
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return true;
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}
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