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Upstream has released updates that appear to apply compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing. Bukkit Changes: d2834556 SPIGOT-4219: Event for PigZombies angering. CraftBukkit Changes:a9c796f1
SPIGOT-4184: Fix furnaces not matching Vanilla smelt or animations195f071e
SPIGOT-4219: Event for PigZombies angering.5e3082c7
SPIGOT-4230: Improve legacy block types
45 lines
1.8 KiB
Diff
45 lines
1.8 KiB
Diff
From d9e146f01679a6389ff7838846ff6530b8333a55 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 22 Mar 2016 00:33:47 -0400
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Subject: [PATCH] Use a Shared Random for Entities
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Reduces memory usage and provides ensures more randomness, Especially since a lot of garbage entity objects get created.
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diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
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index 27020c7e29..07172d3dd8 100644
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--- a/src/main/java/net/minecraft/server/Entity.java
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+++ b/src/main/java/net/minecraft/server/Entity.java
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@@ -51,6 +51,20 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
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// CraftBukkit start
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private static final int CURRENT_LEVEL = 2;
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+ // Paper start
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+ public static Random SHARED_RANDOM = new Random() {
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+ private boolean locked = false;
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+ @Override
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+ public synchronized void setSeed(long seed) {
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+ if (locked) {
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+ LogManager.getLogger().error("Ignoring setSeed on Entity.SHARED_RANDOM", new Throwable());
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+ } else {
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+ super.setSeed(seed);
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+ locked = true;
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+ }
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+ }
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+ };
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+ // Paper end
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static boolean isLevelAtLeast(NBTTagCompound tag, int level) {
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return tag.hasKey("Bukkit.updateLevel") && tag.getInt("Bukkit.updateLevel") >= level;
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}
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@@ -184,7 +198,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
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this.length = 1.8F;
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this.aA = 1.0F;
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this.aB = 1.0F;
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- this.random = new Random();
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+ this.random = SHARED_RANDOM; // Paper
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this.fireTicks = -this.getMaxFireTicks();
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this.justCreated = true;
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this.uniqueID = MathHelper.a(this.random);
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--
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2.18.0
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