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Updated Upstream (Bukkit/CraftBukkit/Spigot) Bukkit Changes: 2dcc44dc SPIGOT-4307: Fix hacky API for banners on shields e0fc6572 SPIGOT-4309: Add "forced" display of particles efeeab2f Add index to README.md for easier navigation f502bc6f Update to Minecraft 1.13.1 CraftBukkit Changes:d0bb0a1d
Fix some tests randomly failing997d378d
Fix client stall in specific teleportation scenariosb3dc2366
SPIGOT-4307: Fix hacky API for banners on shields2a271162
SPIGOT-4301: Fix more invalid enchants5d0d83bb
SPIGOT-4309: Add "forced" display of particlesa6772578
Add additional tests for CraftBlockDatace1af0c3
Update to Minecraft 1.13.1 Spigot Changes: 2440e189 Rebuild patches 4ecffced Update to Minecraft 1.13.1
69 lines
2.3 KiB
Diff
69 lines
2.3 KiB
Diff
From fa670184f6b30408f73ebe46e89578a4bd2b68b4 Mon Sep 17 00:00:00 2001
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From: Andrew Steinborn <git@steinborn.me>
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Date: Mon, 23 Jul 2018 13:08:19 -0400
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Subject: [PATCH] Optimize RegistryID.c()
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This is a frequent hotspot for world loading/saving.
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diff --git a/src/main/java/net/minecraft/server/RegistryID.java b/src/main/java/net/minecraft/server/RegistryID.java
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index bde5714dd6..a01cda9d81 100644
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--- a/src/main/java/net/minecraft/server/RegistryID.java
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+++ b/src/main/java/net/minecraft/server/RegistryID.java
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@@ -14,12 +14,14 @@ public class RegistryID<K> implements Registry { // Paper - decompile fix
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private K[] d;
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private int e;
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private int f;
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+ private java.util.BitSet usedIds; // Paper
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public RegistryID(int i) {
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i = (int) ((float) i / 0.8F);
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this.b = (K[]) (new Object[i]); // Paper - decompile fix
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this.c = new int[i];
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this.d = (K[]) (new Object[i]); // Paper - decompile fix
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+ this.usedIds = new java.util.BitSet(); // Paper
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}
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public int getId(@Nullable K k0) {
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@@ -43,9 +45,14 @@ public class RegistryID<K> implements Registry { // Paper - decompile fix
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}
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private int c() {
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+ // Paper start
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+ /*
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while (this.e < this.d.length && this.d[this.e] != null) {
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++this.e;
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}
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+ */
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+ this.e = this.usedIds.nextClearBit(0);
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+ // Paper end
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return this.e;
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}
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@@ -59,6 +66,7 @@ public class RegistryID<K> implements Registry { // Paper - decompile fix
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this.d = (K[]) (new Object[i]); // Paper - decompile fix
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this.e = 0;
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this.f = 0;
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+ this.usedIds.clear(); // Paper
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for (int j = 0; j < aobject.length; ++j) {
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if (aobject[j] != null) {
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@@ -84,6 +92,7 @@ public class RegistryID<K> implements Registry { // Paper - decompile fix
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this.b[k] = k0;
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this.c[k] = i;
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this.d[i] = k0;
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+ this.usedIds.set(i); // Paper
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++this.f;
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if (i == this.e) {
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++this.e;
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@@ -148,6 +157,7 @@ public class RegistryID<K> implements Registry { // Paper - decompile fix
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Arrays.fill(this.d, (Object) null);
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this.e = 0;
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this.f = 0;
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+ this.usedIds.clear(); // Paper
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}
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public int b() {
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--
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2.18.0
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