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https://github.com/PaperMC/Paper.git
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Updated Upstream (Bukkit/CraftBukkit/Spigot) Bukkit Changes: 2dcc44dc SPIGOT-4307: Fix hacky API for banners on shields e0fc6572 SPIGOT-4309: Add "forced" display of particles efeeab2f Add index to README.md for easier navigation f502bc6f Update to Minecraft 1.13.1 CraftBukkit Changes:d0bb0a1d
Fix some tests randomly failing997d378d
Fix client stall in specific teleportation scenariosb3dc2366
SPIGOT-4307: Fix hacky API for banners on shields2a271162
SPIGOT-4301: Fix more invalid enchants5d0d83bb
SPIGOT-4309: Add "forced" display of particlesa6772578
Add additional tests for CraftBlockDatace1af0c3
Update to Minecraft 1.13.1 Spigot Changes: 2440e189 Rebuild patches 4ecffced Update to Minecraft 1.13.1
56 lines
2.8 KiB
Diff
56 lines
2.8 KiB
Diff
From 45c2e68e9628f6f94d284c5c84138f928f112aad Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 29 Jul 2018 11:58:05 -0400
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Subject: [PATCH] Always process chunk registration after moving
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This will help guarantee that entities are always in the
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chunk that they are currently located at.
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diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
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index e558197623..f5e66aaf90 100644
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--- a/src/main/java/net/minecraft/server/Entity.java
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+++ b/src/main/java/net/minecraft/server/Entity.java
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@@ -341,6 +341,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
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this.locX = d0;
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this.locY = d1;
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this.locZ = d2;
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+ if (valid) world.entityJoinedWorld(this, false); // Paper - ensure Entity is moved to its proper chunk
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float f = this.width / 2.0F;
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float f1 = this.length;
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@@ -935,6 +936,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
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this.locX = (axisalignedbb.a + axisalignedbb.d) / 2.0D;
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this.locY = axisalignedbb.b;
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this.locZ = (axisalignedbb.c + axisalignedbb.f) / 2.0D;
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+ if (valid) world.entityJoinedWorld(this, false); // Paper - ensure Entity is moved to its proper chunk
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}
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protected SoundEffect ad() {
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diff --git a/src/main/java/net/minecraft/server/EntityLeash.java b/src/main/java/net/minecraft/server/EntityLeash.java
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index f2d3d0b4c7..f20060614d 100644
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--- a/src/main/java/net/minecraft/server/EntityLeash.java
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+++ b/src/main/java/net/minecraft/server/EntityLeash.java
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@@ -31,6 +31,7 @@ public class EntityLeash extends EntityHanging {
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this.locX = (double) this.blockPosition.getX() + 0.5D;
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this.locY = (double) this.blockPosition.getY() + 0.5D;
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this.locZ = (double) this.blockPosition.getZ() + 0.5D;
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+ if (valid) world.entityJoinedWorld(this, false); // Paper - ensure Entity is moved to its proper chunk
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}
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public void setDirection(EnumDirection enumdirection) {}
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diff --git a/src/main/java/net/minecraft/server/EntityShulker.java b/src/main/java/net/minecraft/server/EntityShulker.java
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index 24de5f0172..06e51d5b81 100644
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--- a/src/main/java/net/minecraft/server/EntityShulker.java
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+++ b/src/main/java/net/minecraft/server/EntityShulker.java
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@@ -385,6 +385,7 @@ public class EntityShulker extends EntityGolem implements IMonster {
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this.locX = (double) blockposition.getX() + 0.5D;
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this.locY = (double) blockposition.getY();
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this.locZ = (double) blockposition.getZ() + 0.5D;
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+ if (valid) world.entityJoinedWorld(this, false); // Paper - ensure Entity is moved to its proper chunk
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this.lastX = this.locX;
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this.lastY = this.locY;
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this.lastZ = this.locZ;
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--
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2.18.0
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