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https://github.com/PaperMC/Paper.git
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Updated Upstream (Bukkit/CraftBukkit/Spigot) Bukkit Changes: 2dcc44dc SPIGOT-4307: Fix hacky API for banners on shields e0fc6572 SPIGOT-4309: Add "forced" display of particles efeeab2f Add index to README.md for easier navigation f502bc6f Update to Minecraft 1.13.1 CraftBukkit Changes:d0bb0a1d
Fix some tests randomly failing997d378d
Fix client stall in specific teleportation scenariosb3dc2366
SPIGOT-4307: Fix hacky API for banners on shields2a271162
SPIGOT-4301: Fix more invalid enchants5d0d83bb
SPIGOT-4309: Add "forced" display of particlesa6772578
Add additional tests for CraftBlockDatace1af0c3
Update to Minecraft 1.13.1 Spigot Changes: 2440e189 Rebuild patches 4ecffced Update to Minecraft 1.13.1
126 lines
5.4 KiB
Diff
126 lines
5.4 KiB
Diff
From 76e318afd422c05c58c4ba5e761ce6d7c8cb38c8 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Wed, 15 Aug 2018 12:05:12 -0700
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Subject: [PATCH] Optimize BlockPosition helper methods
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Resolves #1338
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diff --git a/src/main/java/net/minecraft/server/BlockPosition.java b/src/main/java/net/minecraft/server/BlockPosition.java
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index 936a49a3e8..7215056bd1 100644
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--- a/src/main/java/net/minecraft/server/BlockPosition.java
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+++ b/src/main/java/net/minecraft/server/BlockPosition.java
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@@ -59,59 +59,96 @@ public class BlockPosition extends BaseBlockPosition {
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}
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public BlockPosition up() {
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- return this.up(1);
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+ return new BlockPosition(this.getX(), this.getY() + 1, this.getZ()); // Paper - Optimize BlockPosition
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}
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public BlockPosition up(int i) {
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- return this.shift(EnumDirection.UP, i);
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+ return i == 0 ? this : new BlockPosition(this.getX(), this.getY() + i, this.getZ()); // Paper - Optimize BlockPosition
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}
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public BlockPosition down() {
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- return this.down(1);
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+ return new BlockPosition(this.getX(), this.getY() - 1, this.getZ()); // Paper - Optimize BlockPosition
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}
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public BlockPosition down(int i) {
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- return this.shift(EnumDirection.DOWN, i);
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+ return i == 0 ? this : new BlockPosition(this.getX(), this.getY() - i, this.getZ()); // Paper - Optimize BlockPosition
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}
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public BlockPosition north() {
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- return this.north(1);
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+ return new BlockPosition(this.getX(), this.getY(), this.getZ() - 1); // Paper - Optimize BlockPosition
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}
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public BlockPosition north(int i) {
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- return this.shift(EnumDirection.NORTH, i);
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+ return i == 0 ? this : new BlockPosition(this.getX(), this.getY(), this.getZ() - i); // Paper - Optimize BlockPosition
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}
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public BlockPosition south() {
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- return this.south(1);
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+ return new BlockPosition(this.getX(), this.getY(), this.getZ() + 1); // Paper - Optimize BlockPosition
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}
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public BlockPosition south(int i) {
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- return this.shift(EnumDirection.SOUTH, i);
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+ return i == 0 ? this : new BlockPosition(this.getX(), this.getY(), this.getZ() + i); // Paper - Optimize BlockPosition
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}
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public BlockPosition west() {
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- return this.west(1);
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+ return new BlockPosition(this.getX() - 1, this.getY(), this.getZ()); // Paper - Optimize BlockPosition
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}
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public BlockPosition west(int i) {
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- return this.shift(EnumDirection.WEST, i);
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+ return i == 0 ? this : new BlockPosition(this.getX() - i, this.getY(), this.getZ()); // Paper - Optimize BlockPosition
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}
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public BlockPosition east() {
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- return this.east(1);
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+ return new BlockPosition(this.getX() + 1, this.getY(), this.getZ()); // Paper - Optimize BlockPosition
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}
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public BlockPosition east(int i) {
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- return this.shift(EnumDirection.EAST, i);
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+ return i == 0 ? this : new BlockPosition(this.getX() + i, this.getY(), this.getZ()); // Paper - Optimize BlockPosition
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}
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public BlockPosition shift(EnumDirection enumdirection) {
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- return this.shift(enumdirection, 1);
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+ // Paper Start - Optimize BlockPosition
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+ switch(enumdirection) {
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+ case UP:
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+ return new BlockPosition(this.getX(), this.getY() + 1, this.getZ());
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+ case DOWN:
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+ return new BlockPosition(this.getX(), this.getY() - 1, this.getZ());
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+ case NORTH:
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+ return new BlockPosition(this.getX(), this.getY(), this.getZ() - 1);
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+ case SOUTH:
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+ return new BlockPosition(this.getX(), this.getY(), this.getZ() + 1);
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+ case WEST:
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+ return new BlockPosition(this.getX() - 1, this.getY(), this.getZ());
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+ case EAST:
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+ return new BlockPosition(this.getX() + 1, this.getY(), this.getZ());
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+ default:
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+ return new BlockPosition(this.getX() + enumdirection.getAdjacentX(), this.getY() + enumdirection.getAdjacentY(), this.getZ() + enumdirection.getAdjacentZ());
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+ }
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+ // Paper End
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}
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public BlockPosition shift(EnumDirection enumdirection, int i) {
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- return i == 0 ? this : new BlockPosition(this.getX() + enumdirection.getAdjacentX() * i, this.getY() + enumdirection.getAdjacentY() * i, this.getZ() + enumdirection.getAdjacentZ() * i);
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+ // Paper Start - Optimize BlockPosition
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+ if (i == 0) {
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+ return this;
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+ }
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+ switch(enumdirection) {
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+ case UP:
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+ return new BlockPosition(this.getX(), this.getY() + i, this.getZ());
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+ case DOWN:
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+ return new BlockPosition(this.getX(), this.getY() - i, this.getZ());
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+ case NORTH:
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+ return new BlockPosition(this.getX(), this.getY(), this.getZ() - i);
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+ case SOUTH:
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+ return new BlockPosition(this.getX(), this.getY(), this.getZ() + i);
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+ case WEST:
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+ return new BlockPosition(this.getX() - i, this.getY(), this.getZ());
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+ case EAST:
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+ return new BlockPosition(this.getX() + i, this.getY(), this.getZ());
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+ default:
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+ return new BlockPosition(this.getX() + enumdirection.getAdjacentX() * i, this.getY() + enumdirection.getAdjacentY() * i, this.getZ() + enumdirection.getAdjacentZ() * i);
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+ }
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+ // Paper End
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}
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public BlockPosition a(EnumBlockRotation enumblockrotation) {
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--
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2.18.0
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