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"It was from a different time before books were as jank as they are now. As time has gone on they've only proven to be worse and worse."
47 lines
2.9 KiB
Diff
47 lines
2.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Zach Brown <zach.brown@destroystokyo.com>
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Date: Thu, 28 Sep 2017 17:21:44 -0400
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Subject: [PATCH] Add PlayerJumpEvent
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 98640f6000067b49e1c15740d45dc29e62b7f249..9255e3d89385fac82a1a2f27bd915cbbd19f69e7 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -1187,7 +1187,34 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
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boolean flag = d8 > 0.0D;
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if (this.player.isOnGround() && !packet.isOnGround() && flag) {
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- this.player.jumpFromGround();
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+ // Paper start - Add player jump event
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+ Player player = this.getCraftPlayer();
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+ Location from = new Location(player.getWorld(), lastPosX, lastPosY, lastPosZ, lastYaw, lastPitch); // Get the Players previous Event location.
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+ Location to = player.getLocation().clone(); // Start off the To location as the Players current location.
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+
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+ // If the packet contains movement information then we update the To location with the correct XYZ.
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+ if (packet.hasPos) {
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+ to.setX(packet.x);
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+ to.setY(packet.y);
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+ to.setZ(packet.z);
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+ }
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+
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+ // If the packet contains look information then we update the To location with the correct Yaw & Pitch.
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+ if (packet.hasRot) {
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+ to.setYaw(packet.yRot);
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+ to.setPitch(packet.xRot);
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+ }
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+
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+ com.destroystokyo.paper.event.player.PlayerJumpEvent event = new com.destroystokyo.paper.event.player.PlayerJumpEvent(player, from, to);
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+
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+ if (event.callEvent()) {
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+ this.player.jumpFromGround();
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+ } else {
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+ from = event.getFrom();
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+ this.internalTeleport(from.getX(), from.getY(), from.getZ(), from.getYaw(), from.getPitch(), Collections.emptySet(), false);
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+ return;
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+ }
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+ // Paper end
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}
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this.player.move(MoverType.PLAYER, new Vec3(d7, d8, d9));
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