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"It was from a different time before books were as jank as they are now. As time has gone on they've only proven to be worse and worse."
77 lines
4.7 KiB
Diff
77 lines
4.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 14 Jan 2018 17:36:02 -0500
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Subject: [PATCH] PlayerNaturallySpawnCreaturesEvent
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This event can be used for when you want to exclude a certain player
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from triggering monster spawns on a server.
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Also a highly more effecient way to blanket block spawns in a world
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diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
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index 229e08a3fd8b4fc026ff49af9d163ea26d878bd4..94c5577a887ab4801dae5a1a0accd4b2f448bcc2 100644
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--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
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+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
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@@ -974,11 +974,21 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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chunkRange = (chunkRange > level.spigotConfig.viewDistance) ? (byte) level.spigotConfig.viewDistance : chunkRange;
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chunkRange = (chunkRange > 8) ? 8 : chunkRange;
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- double blockRange = (reducedRange) ? Math.pow(chunkRange << 4, 2) : 16384.0D;
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+ final int finalChunkRange = chunkRange; // Paper for lambda below
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+ //double blockRange = (reducedRange) ? Math.pow(chunkRange << 4, 2) : 16384.0D; // Paper - use from event
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// Spigot end
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long i = chunkcoordintpair.toLong();
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return !this.distanceManager.hasPlayersNearby(i) ? true : this.playerMap.getPlayers(i).noneMatch((entityplayer) -> {
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+ // Paper start - add PlayerNaturallySpawnCreaturesEvent
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+ com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent event;
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+ double blockRange = 16384.0D;
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+ if (reducedRange) {
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+ event = entityplayer.playerNaturallySpawnedEvent;
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+ if (event == null || event.isCancelled()) return false;
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+ blockRange = (double) ((event.getSpawnRadius() << 4) * (event.getSpawnRadius() << 4));
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+ }
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+ // Paper end
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return !entityplayer.isSpectator() && ChunkMap.euclideanDistanceSquared(chunkcoordintpair, (Entity) entityplayer) < blockRange; // Spigot
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});
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}
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diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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index e3abeb839c36b5238ec115329ce05b58e3383a55..853056ad5c5eeff03e7d6fe0dfd6f837a03ad882 100644
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--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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@@ -632,6 +632,15 @@ public class ServerChunkCache extends ChunkSource {
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this.level.getProfiler().pop();
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//List<PlayerChunk> list = Lists.newArrayList(this.playerChunkMap.f()); // Paper
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//Collections.shuffle(list); // Paper
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+ //Paper start - call player naturally spawn event
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+ int chunkRange = level.spigotConfig.mobSpawnRange;
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+ chunkRange = (chunkRange > level.spigotConfig.viewDistance) ? (byte) level.spigotConfig.viewDistance : chunkRange;
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+ chunkRange = Math.min(chunkRange, 8);
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+ for (ServerPlayer entityPlayer : this.level.players()) {
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+ entityPlayer.playerNaturallySpawnedEvent = new com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent(entityPlayer.getBukkitEntity(), (byte) chunkRange);
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+ entityPlayer.playerNaturallySpawnedEvent.callEvent();
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+ };
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+ // Paper end
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this.level.timings.chunkTicks.startTiming(); // Paper
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this.chunkMap.getChunks().forEach((playerchunk) -> { // Paper - no... just no...
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Optional<LevelChunk> optional = ((Either) playerchunk.getTickingChunkFuture().getNow(ChunkHolder.UNLOADED_LEVEL_CHUNK)).left();
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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index a580ac8a39612f7b2cc9aad2815e987d4ba77b42..83a2c8e00d8445ad66bb8360f4e0e4b7cba44bb3 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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@@ -1,5 +1,6 @@
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package net.minecraft.server.level;
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+import com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent;
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import com.google.common.collect.Lists;
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import com.mojang.authlib.GameProfile;
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import com.mojang.datafixers.util.Either;
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@@ -232,6 +233,7 @@ public class ServerPlayer extends Player {
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public boolean sentListPacket = false;
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public Integer clientViewDistance;
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// CraftBukkit end
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+ public PlayerNaturallySpawnCreaturesEvent playerNaturallySpawnedEvent; // Paper
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public final com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> cachedSingleHashSet; // Paper
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