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"It was from a different time before books were as jank as they are now. As time has gone on they've only proven to be worse and worse."
29 lines
2.0 KiB
Diff
29 lines
2.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: nossr50 <nossr50@gmail.com>
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Date: Thu, 26 Mar 2020 19:44:50 -0700
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Subject: [PATCH] Add PlayerAttackEntityCooldownResetEvent
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index f91c7cdd918ec1d329903beae9f3c0fd1da710c8..de5ea38fd6103cd70b646199b4e0327f981cec9f 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -2033,7 +2033,16 @@ public abstract class LivingEntity extends Entity {
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EntityDamageEvent event = CraftEventFactory.handleLivingEntityDamageEvent(this, damagesource, originalDamage, hardHatModifier, blockingModifier, armorModifier, resistanceModifier, magicModifier, absorptionModifier, hardHat, blocking, armor, resistance, magic, absorption);
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if (damagesource.getEntity() instanceof net.minecraft.world.entity.player.Player) {
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- ((net.minecraft.world.entity.player.Player) damagesource.getEntity()).resetAttackStrengthTicker(); // Moved from EntityHuman in order to make the cooldown reset get called after the damage event is fired
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+ // Paper start - PlayerAttackEntityCooldownResetEvent
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+ if (damagesource.getEntity() instanceof ServerPlayer) {
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+ ServerPlayer player = (ServerPlayer) damagesource.getEntity();
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+ if (new com.destroystokyo.paper.event.player.PlayerAttackEntityCooldownResetEvent(player.getBukkitEntity(), this.getBukkitEntity(), player.getAttackStrengthScale(0F)).callEvent()) {
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+ player.resetAttackStrengthTicker();
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+ }
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+ } else {
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+ ((net.minecraft.world.entity.player.Player) damagesource.getEntity()).resetAttackStrengthTicker();
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+ }
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+ // Paper end
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}
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if (event.isCancelled()) {
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return false;
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