mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-27 04:55:47 +01:00
275173e538
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 0c5d8709 SPIGOT-7400: Downgrade maven-resolver due to issues resolving certain depends 255c4fdb SPIGOT-7380: Add PlayerInteractEvent#getClickedPosition and ChiseledBookshelf#getSlot CraftBukkit Changes: b6b514b7e SPIGOT-7400: Downgrade maven-resolver due to issues resolving certain depends fcff84de9 SPIGOT-7399: Revert null check in CraftMetaItem#safelyAdd 44a4b5649 SPIGOT-7380: Add PlayerInteractEvent#getClickedPosition and ChiseledBookshelf#getSlot 676969d01 SPIGOT-7389: Handle setting null items in ChiseledBookshelf Inventory
61 lines
3.7 KiB
Diff
61 lines
3.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: SamB440 <sam@islandearth.net>
|
|
Date: Mon, 15 Nov 2021 18:10:10 +0000
|
|
Subject: [PATCH] Add PlayerItemFrameChangeEvent
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/world/entity/decoration/ItemFrame.java b/src/main/java/net/minecraft/world/entity/decoration/ItemFrame.java
|
|
index dc999068891bfdfd4873ca939b4c4389d63f4415..a86472cce8e8fcde16d761842fe443a619f6e305 100644
|
|
--- a/src/main/java/net/minecraft/world/entity/decoration/ItemFrame.java
|
|
+++ b/src/main/java/net/minecraft/world/entity/decoration/ItemFrame.java
|
|
@@ -3,6 +3,7 @@ package net.minecraft.world.entity.decoration;
|
|
import com.mojang.logging.LogUtils;
|
|
import java.util.OptionalInt;
|
|
import javax.annotation.Nullable;
|
|
+import io.papermc.paper.event.player.PlayerItemFrameChangeEvent; // Paper
|
|
import net.minecraft.core.BlockPos;
|
|
import net.minecraft.core.Direction;
|
|
import net.minecraft.nbt.CompoundTag;
|
|
@@ -190,6 +191,13 @@ public class ItemFrame extends HangingEntity {
|
|
return true;
|
|
}
|
|
// CraftBukkit end
|
|
+ // Paper start - call PlayerItemFrameChangeEvent
|
|
+ if (source.getEntity() instanceof Player player) {
|
|
+ var event = new PlayerItemFrameChangeEvent((org.bukkit.entity.Player) player.getBukkitEntity(), (org.bukkit.entity.ItemFrame) this.getBukkitEntity(), this.getItem().asBukkitCopy(), PlayerItemFrameChangeEvent.ItemFrameChangeAction.REMOVE);
|
|
+ if (!event.callEvent()) return true; // return true here because you aren't cancelling the damage, just the change
|
|
+ this.setItem(ItemStack.fromBukkitCopy(event.getItemStack()), false);
|
|
+ }
|
|
+ // Paper end
|
|
this.dropItem(source.getEntity(), false);
|
|
this.gameEvent(GameEvent.BLOCK_CHANGE, source.getEntity());
|
|
this.playSound(this.getRemoveItemSound(), 1.0F, 1.0F);
|
|
@@ -456,13 +464,26 @@ public class ItemFrame extends HangingEntity {
|
|
}
|
|
}
|
|
|
|
- this.setItem(itemstack);
|
|
+ // Paper start - call PlayerItemFrameChangeEvent
|
|
+ PlayerItemFrameChangeEvent event = new PlayerItemFrameChangeEvent((org.bukkit.entity.Player) player.getBukkitEntity(), (org.bukkit.entity.ItemFrame) this.getBukkitEntity(), itemstack.asBukkitCopy(), PlayerItemFrameChangeEvent.ItemFrameChangeAction.PLACE);
|
|
+ if (!event.callEvent()) {
|
|
+ return InteractionResult.FAIL;
|
|
+ }
|
|
+ this.setItem(ItemStack.fromBukkitCopy(event.getItemStack()));
|
|
+ // Paper end
|
|
this.gameEvent(GameEvent.BLOCK_CHANGE, player);
|
|
if (!player.getAbilities().instabuild) {
|
|
itemstack.shrink(1);
|
|
}
|
|
}
|
|
} else {
|
|
+ // Paper start - call PlayerItemFrameChangeEvent
|
|
+ PlayerItemFrameChangeEvent event = new PlayerItemFrameChangeEvent((org.bukkit.entity.Player) player.getBukkitEntity(), (org.bukkit.entity.ItemFrame) this.getBukkitEntity(), this.getItem().asBukkitCopy(), PlayerItemFrameChangeEvent.ItemFrameChangeAction.ROTATE);
|
|
+ if (!event.callEvent()) {
|
|
+ return InteractionResult.FAIL;
|
|
+ }
|
|
+ setItem(ItemStack.fromBukkitCopy(event.getItemStack()), false, false);
|
|
+ // Paper end
|
|
this.playSound(this.getRotateItemSound(), 1.0F, 1.0F);
|
|
this.setRotation(this.getRotation() + 1);
|
|
this.gameEvent(GameEvent.BLOCK_CHANGE, player);
|