Paper/patches/server/0888-Add-fire-tick-delay-option.patch
Nassim Jahnke 275173e538
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
0c5d8709 SPIGOT-7400: Downgrade maven-resolver due to issues resolving certain depends
255c4fdb SPIGOT-7380: Add PlayerInteractEvent#getClickedPosition and ChiseledBookshelf#getSlot

CraftBukkit Changes:
b6b514b7e SPIGOT-7400: Downgrade maven-resolver due to issues resolving certain depends
fcff84de9 SPIGOT-7399: Revert null check in CraftMetaItem#safelyAdd
44a4b5649 SPIGOT-7380: Add PlayerInteractEvent#getClickedPosition and ChiseledBookshelf#getSlot
676969d01 SPIGOT-7389: Handle setting null items in ChiseledBookshelf Inventory
2023-06-18 13:18:11 +02:00

37 lines
2.0 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: VytskaLT <VytskaLT@protonmail.com>
Date: Wed, 22 Jun 2022 14:34:28 +0300
Subject: [PATCH] Add fire-tick-delay option
diff --git a/src/main/java/net/minecraft/world/level/block/FireBlock.java b/src/main/java/net/minecraft/world/level/block/FireBlock.java
index 7f88b910dfd0303f69b4fd1c7918a401c1f369f2..4002e0fffb60556e7af1aeff71b4be244f02b0f5 100644
--- a/src/main/java/net/minecraft/world/level/block/FireBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/FireBlock.java
@@ -165,7 +165,7 @@ public class FireBlock extends BaseFireBlock {
@Override
public void tick(BlockState state, ServerLevel world, BlockPos pos, RandomSource random) {
- world.scheduleTick(pos, (Block) this, FireBlock.getFireTickDelay(world.random));
+ world.scheduleTick(pos, (Block) this, FireBlock.getFireTickDelay(world)); // Paper
if (world.getGameRules().getBoolean(GameRules.RULE_DOFIRETICK)) {
if (!state.canSurvive(world, pos)) {
fireExtinguished(world, pos); // CraftBukkit - invalid place location
@@ -366,11 +366,13 @@ public class FireBlock extends BaseFireBlock {
public void onPlace(BlockState iblockdata, Level world, BlockPos blockposition, BlockState iblockdata1, boolean flag, UseOnContext itemActionContext) {
super.onPlace(iblockdata, world, blockposition, iblockdata1, flag, itemActionContext);
// Paper end
- world.scheduleTick(blockposition, this, getFireTickDelay(world.random));
+ world.scheduleTick(blockposition, this, getFireTickDelay(world)); // Paper
}
- private static int getFireTickDelay(RandomSource random) {
- return 30 + random.nextInt(10);
+ // Paper start - customisable fire tick delay
+ private static int getFireTickDelay(Level world) {
+ return world.paperConfig().environment.fireTickDelay + world.random.nextInt(10);
+ // Paper end
}
@Override