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This enables us a fast reference to the entities current chunk instead of having to look it up by hashmap lookups. We also store counts by type to further enable other performance optimizations in later patches.
50 lines
2.7 KiB
Diff
50 lines
2.7 KiB
Diff
From 7204f6dc262ca2d75ae865a2a27ea9a89cbd2b86 Mon Sep 17 00:00:00 2001
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From: Zach Brown <zach.brown@destroystokyo.com>
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Date: Tue, 1 Mar 2016 13:09:16 -0600
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Subject: [PATCH] Configurable baby zombie movement speed
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 4a692ac1b..d44cacc7e 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -72,4 +72,10 @@ public class PaperWorldConfig {
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log("Max height for cactus growth " + cactusMaxHeight + ". Max height for reed growth " + reedMaxHeight);
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}
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+
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+ public double babyZombieMovementSpeed;
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+ private void babyZombieMovementSpeed() {
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+ babyZombieMovementSpeed = getDouble("baby-zombie-movement-speed", 0.5D); // Player moves at 0.1F, for reference
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+ log("Baby zombies will move at the speed of " + babyZombieMovementSpeed);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/EntityZombie.java b/src/main/java/net/minecraft/server/EntityZombie.java
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index 11c0f24f1..277f1414a 100644
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--- a/src/main/java/net/minecraft/server/EntityZombie.java
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+++ b/src/main/java/net/minecraft/server/EntityZombie.java
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@@ -16,7 +16,7 @@ public class EntityZombie extends EntityMonster {
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protected static final IAttribute a = (new AttributeRanged((IAttribute) null, "zombie.spawnReinforcements", 0.0D, 0.0D, 1.0D)).a("Spawn Reinforcements Chance");
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private static final UUID b = UUID.fromString("B9766B59-9566-4402-BC1F-2EE2A276D836");
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- private static final AttributeModifier c = new AttributeModifier(EntityZombie.b, "Baby speed boost", 0.5D, 1);
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+ private final AttributeModifier c = new AttributeModifier(EntityZombie.b, "Baby speed boost", world.paperConfig.babyZombieMovementSpeed, 1); // Paper - Remove static - Make baby speed configurable
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private static final DataWatcherObject<Boolean> bx = DataWatcher.a(EntityZombie.class, DataWatcherRegistry.h);
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private static final DataWatcherObject<Integer> by = DataWatcher.a(EntityZombie.class, DataWatcherRegistry.b);
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private static final DataWatcherObject<Boolean> bz = DataWatcher.a(EntityZombie.class, DataWatcherRegistry.h);
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@@ -102,9 +102,9 @@ public class EntityZombie extends EntityMonster {
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if (this.world != null && !this.world.isClientSide) {
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AttributeInstance attributeinstance = this.getAttributeInstance(GenericAttributes.MOVEMENT_SPEED);
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- attributeinstance.c(EntityZombie.c);
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+ attributeinstance.c(this.c);
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if (flag) {
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- attributeinstance.b(EntityZombie.c);
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+ attributeinstance.b(this.c);
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}
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}
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--
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2.18.0
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