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This enables us a fast reference to the entities current chunk instead of having to look it up by hashmap lookups. We also store counts by type to further enable other performance optimizations in later patches.
31 lines
996 B
Diff
31 lines
996 B
Diff
From 076a022c505a512a8d517c8b7234686dccc4577b Mon Sep 17 00:00:00 2001
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From: mrapple <tony@oc.tc>
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Date: Sun, 25 Nov 2012 13:43:39 -0600
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Subject: [PATCH] Add methods for working with arrows stuck in living entities
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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index 34f1ef176..d4d51688c 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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@@ -494,4 +494,16 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
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public boolean isCollidable() {
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return getHandle().collides;
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}
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+
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+ // Paper start
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+ @Override
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+ public int getArrowsStuck() {
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+ return getHandle().getArrowCount();
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+ }
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+
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+ @Override
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+ public void setArrowsStuck(int arrows) {
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+ getHandle().setArrowCount(arrows);
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+ }
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+ // Paper end
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}
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--
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2.18.0
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