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Particle packets contain a boolean which marks the particle to either force or show normal to the receiver. Spigot has been sending all particles with the force boolean which overrides client particle settings. Related changes in this commit; - Add a force option to the ParticleBuilder API, which defaults to true to keep spigot consistent with existing api. - Add a new spawnParticle method to support this mode as a parameter. Of course kept existing api methods the same so as to not break them. Let me know if changes are needed.
65 lines
4.2 KiB
Diff
65 lines
4.2 KiB
Diff
From ee7c23774b46b929e07932d07d5a70fd7c26c446 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 15 Aug 2017 22:29:12 -0400
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Subject: [PATCH] Expand World.spawnParticle API and add Builder
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Adds ability to control who receives it and who is the source/sender (vanish API)
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the standard API is to send the packet to everyone in the world, which is ineffecient.
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Adds an option to control the force mode of the particle.
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This adds a new Builder API which is much friendlier to use.
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index c06158e0..49019d54 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -1399,12 +1399,17 @@ public class WorldServer extends World implements IAsyncTaskHandler {
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sendParticles(null, enumparticle, flag, d0, d1, d2, i, d3, d4, d5, d6, aint);
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}
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+ // Paper start - Particle API Expansion
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public void sendParticles(EntityPlayer sender, EnumParticle enumparticle, boolean flag, double d0, double d1, double d2, int i, double d3, double d4, double d5, double d6, int... aint) {
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+ sendParticles(this.players, sender, enumparticle, flag, d0, d1, d2, i, d3, d4, d5, d6, aint);
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+ }
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+ public void sendParticles(List<? extends EntityHuman> receivers, EntityPlayer sender, EnumParticle enumparticle, boolean flag, double d0, double d1, double d2, int i, double d3, double d4, double d5, double d6, int... aint) {
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+ // Paper end
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// CraftBukkit end
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PacketPlayOutWorldParticles packetplayoutworldparticles = new PacketPlayOutWorldParticles(enumparticle, flag, (float) d0, (float) d1, (float) d2, (float) d3, (float) d4, (float) d5, (float) d6, i, aint);
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- for (int j = 0; j < this.players.size(); ++j) {
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- EntityPlayer entityplayer = (EntityPlayer) this.players.get(j);
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+ for (EntityHuman entityhuman : receivers) { // Paper - Particle API Expansion
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+ EntityPlayer entityplayer = (EntityPlayer) entityhuman; // Paper - Particle API Expansion
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if (sender != null && !entityplayer.getBukkitEntity().canSee(sender.getBukkitEntity())) continue; // CraftBukkit
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BlockPosition blockposition = entityplayer.getChunkCoordinates();
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double d7 = blockposition.distanceSquared(d0, d1, d2);
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index 568a50ec..ca8bda1c 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -1568,15 +1568,18 @@ public class CraftWorld implements World {
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spawnParticle(particle, location.getX(), location.getY(), location.getZ(), count, offsetX, offsetY, offsetZ, extra, data);
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}
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+ // Paper start - Particle API Expansion
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@Override
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- public <T> void spawnParticle(Particle particle, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, double extra, T data) {
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+ public <T> void spawnParticle(Particle particle, List<Player> receivers, Player sender, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, double extra, T data, boolean force) {
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+ // Paper end
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if (data != null && !particle.getDataType().isInstance(data)) {
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throw new IllegalArgumentException("data should be " + particle.getDataType() + " got " + data.getClass());
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}
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getHandle().sendParticles(
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- null, // Sender
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+ receivers == null ? getHandle().players : receivers.stream().map(player -> ((CraftPlayer) player).getHandle()).collect(java.util.stream.Collectors.toList()), // Paper - Particle API Expansion
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+ sender != null ? ((CraftPlayer) sender).getHandle() : null, // Sender // Paper - Particle API Expansion
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CraftParticle.toNMS(particle), // Particle
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- true, // Extended range
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+ force , // Extended range // Paper - Particle API Expansion
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x, y, z, // Position
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count, // Count
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offsetX, offsetY, offsetZ, // Random offset
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--
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2.16.1.windows.1
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