Paper/patches/server/0260-Prevent-Mob-AI-Rules-from-Loading-Chunks.patch
Jake Potrebic afe633df08
convert API/server tests to mockito (#8848)
* convert API tests to mockito

* convert server tests to mockito

* add co-author
2023-02-15 13:27:40 -08:00

41 lines
2.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Mon, 10 Sep 2018 23:56:36 -0400
Subject: [PATCH] Prevent Mob AI Rules from Loading Chunks
diff --git a/src/main/java/net/minecraft/world/entity/ai/goal/RemoveBlockGoal.java b/src/main/java/net/minecraft/world/entity/ai/goal/RemoveBlockGoal.java
index 238c4225bbd4b12bd866603c6eb33182bc9dc89f..bd0cbf4390fc7d00b4bd5008cdf8f6f49df4f69b 100644
--- a/src/main/java/net/minecraft/world/entity/ai/goal/RemoveBlockGoal.java
+++ b/src/main/java/net/minecraft/world/entity/ai/goal/RemoveBlockGoal.java
@@ -133,7 +133,9 @@ public class RemoveBlockGoal extends MoveToBlockGoal {
@Nullable
private BlockPos getPosWithBlock(BlockPos pos, BlockGetter world) {
- if (world.getBlockState(pos).is(this.blockToRemove)) {
+ net.minecraft.world.level.block.state.BlockState block = world.getBlockStateIfLoaded(pos); // Paper
+ if (block == null) return null; // Paper
+ if (block.is(this.blockToRemove)) { // Paper
return pos;
} else {
BlockPos[] ablockposition = new BlockPos[]{pos.below(), pos.west(), pos.east(), pos.north(), pos.south(), pos.below().below()};
@@ -143,7 +145,8 @@ public class RemoveBlockGoal extends MoveToBlockGoal {
for (int j = 0; j < i; ++j) {
BlockPos blockposition1 = ablockposition1[j];
- if (world.getBlockState(blockposition1).is(this.blockToRemove)) {
+ net.minecraft.world.level.block.state.BlockState block2 = world.getBlockStateIfLoaded(blockposition1); // Paper
+ if (block2 != null && block2.is(this.blockToRemove)) { // Paper
return blockposition1;
}
}
@@ -154,7 +157,7 @@ public class RemoveBlockGoal extends MoveToBlockGoal {
@Override
protected boolean isValidTarget(LevelReader world, BlockPos pos) {
- ChunkAccess ichunkaccess = world.getChunk(SectionPos.blockToSectionCoord(pos.getX()), SectionPos.blockToSectionCoord(pos.getZ()), ChunkStatus.FULL, false);
+ ChunkAccess ichunkaccess = world.getChunkIfLoadedImmediately(pos.getX() >> 4, pos.getZ() >> 4); // Paper
return ichunkaccess == null ? false : ichunkaccess.getBlockState(pos).is(this.blockToRemove) && ichunkaccess.getBlockState(pos.above()).isAir() && ichunkaccess.getBlockState(pos.above(2)).isAir();
}